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Kraken

Discussion in 'Civ5 - Unit Graphics' started by Civitar, May 1, 2014.

  1. Civitar

    Civitar Adventurer

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    Thanks for letting me know. I think you can see the same issue in the Nexus screenshots, but in Nexus that piece goes to the center of the unit. Isn't that usually an unassigned vertex?
     
  2. Deliverator

    Deliverator Graphical Hackificator

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    It can't be an unassigned vertex. It is probably the same issue we are discussion with Nomad's attempted Dragon conversion here. Unfortunately, I'm not sure what causes this yet.
     
  3. Pazyryk

    Pazyryk Chieftain

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    It reminds me of some graphic issues from right after Civ5 release in 2010. I'd start seeing a kaleidoscope of triangles flying out of units into infinity (the game would then become unplayable until restarted). In this case it's more "contained" with narrow triangles shooting out from a single point. Not sure if these two things are related or if that helps any.

    Edit: the rays clearly have shadows, which makes me think that the graphic engine thinks they are "real".
     
  4. Civitar

    Civitar Adventurer

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    Wasn't Ekmek or more likely Wolfdog having similar trouble with Zombies a while ago? I remember a screenshot (waaaay before I joined these forums) of a group of Zombies all with rays shooting out of their stomachs. So how did you fix that Deliverator?
     
  5. Nomad or What

    Nomad or What Wayfarer Supporter

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    Leviathan (Civ IV .nif attached), but it was just a big ugly tadpole:



    KRAKEN is better! Hopefully the reason for all the stray vectors appearing in many of these conversions can be figured out... :sad:
     

    Attached Files:

  6. Civitar

    Civitar Adventurer

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    @Pazyryk: Can you post your artdefine files so I can take a look at this? I keep getting spearman graphics when I try to replace the Trireme with the Kraken.
     
  7. Pazyryk

    Pazyryk Chieftain

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    Code:
    INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES
    ('ART_DEF_UNIT_KRAKEN',				'Unit',	'SV_Jaguar.dds'		);
    
    
    INSERT INTO ArtDefine_UnitInfos (Type,	DamageStates,	Formation) VALUES
    ('ART_DEF_UNIT_KRAKEN',					1,				''					);
    
    
    INSERT INTO ArtDefine_UnitInfoMemberInfos (UnitInfoType,	UnitMemberInfoType,		NumMembers) VALUES
    ('ART_DEF_UNIT_KRAKEN',					'ART_DEF_UNIT_MEMBER_KRAKEN',				1		);
    
    
    INSERT INTO ArtDefine_UnitMemberInfos (Type,Scale,	Domain,		Model,							MaterialTypeTag,	MaterialTypeSoundOverrideTag) VALUES
    ('ART_DEF_UNIT_MEMBER_KRAKEN',				1,		'Sea',		'kraken.fxsxml',				'CLOTH',			'FLESH'			);
    
    
    INSERT INTO ArtDefine_UnitMemberCombats (UnitMemberType, DisableActions, EnableActions,																		ShortMoveRadius,	ShortMoveRate,		TargetHeight,	HasRefaceAfterCombat,	ReformBeforeCombat	) VALUES
    ('ART_DEF_UNIT_MEMBER_KRAKEN',				'',	'Idle Attack RunCharge AttackCity Bombard Death BombardDefend Run Fortify CombatReady Walk AttackCharge',	12.0,				0.349999994039536,	8,				1,						1					);
    UPDATE ArtDefine_UnitMemberCombats SET RushAttackFormation = '' WHERE RushAttackFormation IS NULL;
    
    
    INSERT INTO ArtDefine_UnitMemberCombatWeapons(UnitMemberType,	"Index",	SubIndex,	"ID",	WeaponTypeTag,		WeaponTypeSoundOverrideTag,	VisKillStrengthMin,	VisKillStrengthMax,	MissTargetSlopRadius,	HitEffect	) VALUES
    ('ART_DEF_UNIT_MEMBER_KRAKEN',									0,			0,			'',		'BLUNT',			'BLUNT',					NULL,				NULL,				NULL,					''			);
    
    
    
    
    
    
    
    
    
    
    
    
    
     
  8. Deliverator

    Deliverator Graphical Hackificator

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    I've just cracked this issue - see this post.
     
  9. Civitar

    Civitar Adventurer

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    Yes you have - and I've fixed this kraken! Thanks Deliverator! I've also added a new skin to the download.
    Spoiler New Skin :

    Because I'd never tried updating a download before, I did a new downloads page and updated the link in the OP. Sorry if I shouldn't have done that.
     
  10. Nomad or What

    Nomad or What Wayfarer Supporter

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    :thumbsup: :goodjob: :clap: :bowdown: :worship: :yeah: :woohoo: :rockon: [party] :thanx:
     
  11. Civitar

    Civitar Adventurer

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    I guess you needed a kraken...
     
  12. Pazyryk

    Pazyryk Chieftain

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    You can keep the same db entry by selecting Edit File. Then just upload the new files (and edit File Title or description if you want).

    That way you get to keep your upload count :).
     
  13. Civitar

    Civitar Adventurer

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    Yeah... that's what I thought immediately after doing so:lol:. But I deleted the old one from the DB so as not to take up space.
     
  14. Nomad or What

    Nomad or What Wayfarer Supporter

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    I am just happy that there will be a KRAKEN on the loose in Éa! :D
     
  15. Pazyryk

    Pazyryk Chieftain

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    We could still use additional sea monsters. It's no longer a huge need since we have one monster to harass ships. But if any others happen to appear I'll add them to the mod...
     
  16. Civitar

    Civitar Adventurer

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    As Nutty said, there weren't that many sea monsters in Civ4, so I at least am limited.
     
  17. Nutty

    Nutty Chieftain

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    Weren't you going to put fins on your dragon?

    Don't forget the ones mentioned above, though (seems like enough to me):

    There's the Sea Dragon unit;


    the Leviathan from FFH;


    ...and the humpback whale [it'd be kind of cool to make a whale-qua-barbarian-unit that could become a whale resource after it's conquered]
     
  18. PawelS

    PawelS Ancient Druid

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    IIRC there are also a Sea Serpent and a Giant Turtle in FFH.
     
  19. Nomad or What

    Nomad or What Wayfarer Supporter

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    Some more sea monsters, from Atlantica Online (most with custom animations):

    Spoiler :

    Sea Dancer


    Sea Dragon


    Sea Guard


    Sea Turtle
     

    Attached Files:

  20. Civitar

    Civitar Adventurer

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    I might look at some of the above sea monsters, since I can pop a castle on top to make Warhammer Black Arks. Specifically Nutty's and Nomad's Sea Dragons, the Leviathan, and the Sea "Turtle". Though Nutty, if you want the Leviathan converted I will need some animations to go with it.
    And, in general, if you want more sea monsters, could you please move them to a new thread? I was a little confused when I came into the Kraken thread and everybody is posting pictures of other monsters...
     

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