[Large] The Thing 2: Who Goes There?

unvote; vote to power medical lab, living quarters and armory

how many metal is needed to upgrade machines?

I'll let you guys find that out. ;)
 
vote: power to med lab, living quarters, and armory (in that order)

Also - use 10 metals to upgrade med lab.
 
unvote

new vote: No Lynch, Power: medical lab, living quarters, armoury, Comm Station, Basement
 
Unvote; Vote: No Lynch, Power: Mess Hall, Living Quarters, Medical Lab, Comm Station, Electrical Grid

I'm saving my metal until we know what's good to upgrade.
 
In light of what NC said:

unvote, vote: No Lynch
 
For now unvote: metal usage, same other votes.

However, I'm not sure we're going to get much information without trying to improve things through trial and error.
 
Electric Grid:Medical Lab, Armory, Comm Station, Living Quarters, Landing Strip
BioScan: Dog Shed, Basement, Recreation, Living Quarters, Medical Lab
Quarantine: Peter Sirk NPC in the middle of the PC list looks suspicious. Not enough for a lynch but still.


Do we need to power the quarantine chamber or the Bioscanner to use them?
 
Nope.
 
I use my metal to upgrade the power grid.
 
Day One over. Update coming.
 
Day One End

"Discretion is the better part of valor," said Peter Sirk, "It's only right that we give everyone the benefit of the doubt."

"Can it, Sirk," said one of you, "Just because we're not torching anybody just yet is 'cause you haven't said anything incriminatin'."

"Let's lock him up for the hell of it."


The following rooms are powered for the next night and will be reduced in phases: Living Quarters, Medical Lab, Armory, Comm Station, Mess Hall

Peter Sirk is quarantined for the next night and is guaranteed to stay there until morning.

Night Two has begun.


Send in your night orders by Tuesday, March 19 at 9:30 PM CST.​
 
just out of interest, is RP allowed/encouraged?
 
Sure thing. :) Certainly not required but go ahead.
 
Night 2 over. Update coming tomorrow.
 
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