well i don't really think there has to be some race/competition here between us... interesting save you provide. The question of granaries is complicated, it's true that with exp they cost only 30 hammers, but we should ask if even the city we build it needs one in early game and honestly the way you settled you would be better off just letting the cities grow to happy cap and not whip especially if plan is to work cottages. No doubts sury is king of building libraries/granaries. A lot will lie on the map, if someone can provide i am sure we will know which trait will be strongest ;-), but that is out of question of course. You have to understand that I am actually one of "anticottage" advocates usually (you could find plenty of evidence in S&T) and even made some Sg game with Sury, because I like sury and even then I advocate financial here. I tested the game with Pacal of Egypt and the early access to cottages is strong advantage and they would compete for BW time even when going with cottages first and working them. At turn 50 I had already 1 village and 2 hamlets (and I think they were close to villages), in aggriculture start they can basically start pottery and working first cottage around T15, that is super strong point for RB team. We will be right from start behind in commerce. We can't even match this start with Mansa since we don't have the "right" techs. Last thing, I didn't liked you had only 2 warriors... this test is run without barbs, the real game will be WITH barbarians and I assure you on Emperor 2 warriors will not be enough to fogbust/defend empire.