Since Korea starts with a worker, we can improve a farm by turn 5 to increase our science rate by 15%.
In theory it's powerful enough I considered leaving the trait with just the farm bonus, but I want to see what people think of it
in practice before making further changes.
We were originally going to have a +2
specialist trait and +1
on farms building. That wasn't practical because the Buildings table has no way to increase yield of an improvement. However,
traits can do that. So I realized I can switch them: +1
on farms from the trait, and a "Jade Hall" national college replacement giving +2
for all specialists in all cities. A national wonder like that even fits the Jade Hall concept better from a historical perspective.