ParadigmShifter
Random Nonsense Generator
Grens were awesome before they were pushed back in BtS.
But Chemistry->Steel->Mil Science is still strong.
But Chemistry->Steel->Mil Science is still strong.
IMO the 4 greatly supports this theory!Dirtyparrot said:Maybe it can defeat a tank.
At least it has a roleI'd have voted for the explorer if available, since it sucks so utterly even at its own role (at least spies can pop guarded huts).
It only prevents wooden ships from pillaging the seafood they can however, still blockade it from the ocean in complete safety . Just a shame the AI doesn't do things like theseAi Shizuka said:Ironclad sucks but sometimes I use it to defend seafood from wooden ships.
Edit: if I beeline infantry, oil ships aren't available until much later, so actually there's a decent window for ironclads to have at least SOME use.
Mostly agree with the results of the poll. No offense meant but the one person who said MA is useless should get his head examined imho . A bit surprised at the 3 votes for muskets. Often a useful unit, it's not always that you can research to rifling fast enough. Muskets are draftable which makes them strong in situations where you need backup for your attack troops.
I think ironclad might be most useless but honestly i don't know, i've never build a privateer too and i have no idea what things an attack submarine can do.
Voted stealth destroyer but it's a tie with choppers and subs. Basically all the late modern stuff.
If the game isn't won with infantry/artillery, it is with tanks, maybe tanks/mobile artillery. I beeline mobile arti right after tanks if I still have some strong rival and it's my favorite modern unit.
Ironclad sucks but sometimes I use it to defend seafood from wooden ships.
Edit: if I beeline infantry, oil ships aren't available until much later, so actually there's a decent window for ironclads to have at least SOME use.