Leveraging Protective

Cool. Are you going to make a game report on this? I would be interested. I find Japan difficult because I tend to conquer way too much and just go broke.
Isn't that kind of like an "ice cream headache"?

The solution is simply don't eat it so darn fast. ;)

Wodan
 
I guess but I just don't see what he's good for OTHER than conquering. He has no economic advantages whatsover, unless you count the shale plant.
 
Wellll... I guess I don't see how it's possible to get through a game without conquering, or, at minimum, being in a couple of defensive wars. And if anybody thinks that fighting in civ does not have a pretty big negative economic impact, they're kidding themselves.

If you buy that, then it's an easy mental leap to the idea that getting war done as efficiently as possible is a pretty big economic advantage.

...just me. :)

Wodan
 
That's one of the reasons I think I do well with Tokugawa. I tend to war shortly for specific goals, and Tokugawa makes the wars even more short.
 
Cool. Are you going to make a game report on this? I would be interested. I find Japan difficult because I tend to conquer way too much and just go broke.

I don't know if there would be a point. Somewhere there already is a Jap game which was done on Deity so I don't know if Immortal would be interesting. I have to admit, I'm not used to warring constantly from the start (I prefer much later-stage wars, with massive deep & quick thrusts) So this was a little new for me on BtS. There are some small mistakes/blunders I made in areas but, all was recoverable so far.

I have always wanted to see what can be done with Japan, mainly because so many people on these forms have claimed his traits as the bottom most on the whole list.
 
I'm not sure if this has been mentioned yet, but mounted troops should be commonplace in a defensive strategy also.

Withdrawals or wins damage siege. If the AI loses all of its siege, it will often just attack...even if the city is + 100% with walls/castles.

Definitely viable with any civ as a tactic, but it's stronger for protective which will tend to have castles up.

If you're protective and have stone, walls+castles are REALLY CHEAP to build for an extra trade route. They're pretty much worth it just from an economic standpoint...and protective, lacking any other economic trait, should get engineering early to take advantage of the castles but moreso the trebs/pikes (with engineering, SoDs of protective xbows and pikes will protect you from pretty much anything in the field, and trebs are good against anything in cities!)

Expand, turtle up, and make use of the land! It's not like protective is the only trait protective leaders have, so make use of the other one too ;).
 
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