LK101, Diety, World Map, Civ=TBD

M60A3TTS said:
Mongolia doesn't control eastern Siberia. China does.
:confused:

Has something changed since 1475AD? I show China on the coast with Tientsin2 that needs to be razed and replaced since it will be the beachhead city. However, after that I show 5 Mongolian cities before with hit China.
 
LKendter said:
I am not sure if M60A3TTS did anything on this, but I would like to eliminate that annoying Australian city on the American west coast.
I wonder if we could just flip it to us using propaganda instead of having to declare on australia

LKendter said:
Now that we own America it is time to clean up the over packed cities. Communism really works best with OCP. At least one city in the white box will be abandoned on my turn if they still exist. The communal corruption number can eventually collapse our productivity if the empire gets to large. I don't want to waste our corruption count for cities that can't make it above size 6.
LAK-857.jpg
This was the main area I knew was overpacked :) Main reason was because I misplaced the northern on those 3 cities.. I really meant it to be a tile SE :) but was too late to move it after declaring on america
 
I noticed the overpacking as well. I really didn't say anything as I am sure that they were combat cities. If they are still there, I will atempt to try and get good city placement all over North America.
Something that LK might want to do is comeup with a dotmap or 2 of north America after M60's turns. Then we can try and minimize the number of cities to get maximum effect. We can possibly do the same thing in South America as well if we have some cities in the Amazon that are not very developed yet.
 
Gyathaar said:
I wonder if we could just flip it to us using propaganda instead of having to declare on australia
Nm.. australia has several times our culture so not worth it prolly
 
romeothemonk said:
I noticed the overpacking as well. I really didn't say anything as I am sure that they were combat cities.
They were.. and atleast during my tuwns there was AI troops walking around so I didnt want to disband the tight cities so the enemy could use use more roads and rails :)
I tried to place even combat cities on fresh water thou to so most of them would be in decent locations
 
Gyathaar said:
I wonder if we could just flip it to us using propaganda instead of having to declare on Australia

We could take a look at that. I am not sure how large the city it. The cost to flip is directly related to number of people. The odds are flipping is influenced by the number of troops. I would check the city before making the attempt. It will only pay off with very low number of defenders. I still suspect it will be easier to simply declare war.


Romeothemonk said:
We can possibly do the same thing in South America as well if we have some cities in the Amazon that are not very developed yet.

South America is pretty good IIRC.
 
romeothemonk said:
If they are still there, I will atempt to try and get good city placement all over North America.
Something that LK might want to do is comeup with a dotmap or 2 of north America after M60's turns. Then we can try and minimize the number of cities to get maximum effect.

Let's guard against being over-zealous here. Our biggest problem right now is a lack of troops, not communal corruption. When the situation is the other way around, then cities can be re-arranged. In the meantime, all these places have barracks and the corruption isn't out of hand.

Flipping the Aussie camp will run a few thousand ducats minimum. Not worth it IMHO. He has a cav drifting around, and I've been tempted to remove that annoyance all along.
 
I am not sure a war with Australia is worthwhile if we are getting a Lux from them. If we are not getting a Lux a quick war does seem easiest.

I am expecting at this point we will always be at war with some nation. We should have the resources for continuous warfare and still be able to build the infrastructure we need.
 
Greebley said:
I am expecting at this point we will always be at war with some nation.

Outside of short breaks to regroup, I agree. There will be at least one real war at all times.
 
The last deal wasn't great

Sorry, but I disagree.

I don't know where all the panic comes from. Despite being a tech leader, India is far from the most powerful country. Just look at how many infantry they have and compare to the numbers of China.

The oil deal gave us about 7000g of cash. It could easily buy it from someone else. There is simply no way we could hope to deny oil from India unless we are determined to dogpile it. At this point we are preparing to fight China and Mongol, not India.

So if a good deal comes up I'd sell it again.
 
microbe said:
So if a good deal comes up I'd sell it again.
We will have to agree to disagree. I haven't looked to see if they could get it somewhere else...
 
This was the resource situation in 1475AD:
LK101_1475AD_resources.JPG

China,Babylon and aztecs had spare oils in their territories

PS! notice that mongols has no oil
 
lurker's comment:
That resource locator, is that part of Mapstat Gyathaar? Or is it another utility?
I haven't seen that before...
 
Matt_G said:
lurker's comment:
That resource locator, is that part of Mapstat Gyathaar? Or is it another utility?
I haven't seen that before...
Under Miscellaneous tab in CivAssist 2
 
Thanks!
Threadjack is over now. :lol:
 
LKendter said:
:confused:

Has something changed since 1475AD? I show China on the coast with Tientsin2 that needs to be razed and replaced since it will be the beachhead city. However, after that I show 5 Mongolian cities before with hit China.

I stand corrected. The Mongols still own those towns for the moment, although they are at war with China and that could change.
 
Gyathaar said:
This was the resource situation in 1475AD:

China,Babylon and aztecs had spare oils in their territories

PS! notice that mongols has no oil

What does the number in parentheses mean? Does it mean resources inside border (but might be unconnected)?

I didn't check, but I suspect India's oil got pillaged (age of infantry!), because it suddenly had no oil.
 
the stuff in parantheses is what you can see by looking in diplomacy..
say for oil.. if we can't sell them oil, then they have 1 or more already connected (or buying from someone already)..
if they have 0 then they have none connected or lack the tech
The last number is how many is inside their borders

India didnt have oil during my turns either.. it might have expired or they lost the town with it
 
It is prolly easier to see if I show the lux screen:
LK101_1475AD_lux.JPG


Here Mongols has 3 gems in their territory, and 2 shows up in trade screen (one for themself and one for sale)

Venezuela has no spices in their territory, but we cant tell if they are buying spices since we dont have spices ourself.
 
Are we planning to research when we reach the Modern Era? I think we should - at 100%. It uses our money and we can bee-line for Modern Armor (hopefully trade for rocketry so we can get alum). If we have turns where only we have modern Armor we can make quick progress.
 
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