First the good news: No Anarchy. The rest of the war added only 1 WW point.
1310 AD: Bombard (3 artillery redline 3 defenders) and
capture Memphis.
Also bombard and
capture Detroit and Buffalo, Boston, and Kansas City.
We get a leader. Gah! I pushed the wrong button. We get an army instead of the central bank. Sorry guys, major weed. I just hope we can get another. We had so many nice small wonders we wanted too. Grrr!
No losses on our side.
IBT: Don't see much from America. I am covering all squares well, however, so he may just not be attacking us.
1315 AD:
Capture Washington, Chicago, Seattle, Dallas, Philadelphia, San Fransisco.
I get another leader and push the right button! Go Me! It was tough but I did it.
Hurry the Central bank in the IP city.
IBT: Taj Mahal is completed. India starts the Crystal Palace.
1320 AD:
Our first casualty since I started playing. A Cavalry loses vs a 2 hp Pike.
Capture Baltimore, Houston, Cleveland, Cincinnati, and St Louis.
America has been destroyed. Only lost one unit tonight
1325 AD:
Building gold back up to 1000 for the central bank.
Changed all the builds. We are building almost entirely infrastructure for now.
Notes:
I managed to keep the WW down so no Anarchy. I tried to minimize worker sacrifice since we need workers. I felt in this case it was necessary. Anarchy is way worse than losing a few paltry workers.
I will try to also build a few more laborers as well to make up for the loss.
If you were wondering why I worked so hard to get Artillery and Cavalry in the preturn, you have your answer. 4 turns to kill a civ nearly as big as ourselves.
We are at +400 gold even though we are paying out the 641 gpt.
We have 4 armies. I built two during the wars (and one Faux Pax) and we got a last one for free. I am working on the Pentagon so we will have 4 powerful Cavalry armies shortly after the end of my turn.
[Edit: We own 46% of the land area.]
To be continued: The next 5 turns should be much faster.