LK115 - prince- hated civs

Well i tend to keep units unpromoted until i actually need the promotion. You are absolutly right, that the spear should be promoted and the time for that is now. There was no need to do it earlier.

We should be careful on the whip. It is tempting, but we need to keep up on growth. Several cities are already close to happiness limit and a whip and a little war weariness could cross the line.

Unless things are really desperate, i usually try to build forges. Note how Wash keeps producing units, while New York builds the forge (takes only 4 turn, if memory serves). I am confident, that we'll hold out that long.
 
ok, LK will swap with you and play later on.

I don't understand how we can swap to heriditary rule and at the same time fire the cheap warriors that give +1 happiness. It's not worth the few $$$ we saved from there.
 
save

Pre-Turn
as discussed, promote the spear, in fact promote 2 spears that could be under attack next turn
MM we can run 80% science, in fact we should get another city up soon

there are many trades available, trade curreny to Napoleon for meditation, calendar and 20gold

well Alex would at least talk to us, in fact I think peace might be a good option, leave it for now

IT Akex loses another horse attacking Phila

1.375AD
defeat horse archer at Phyrigian, city should be ok
decide its really too premature to fight back and go for peace +30gold from Alex

2. 400AD
MM NY for faster growth

3. 425AD
NY finished forge and goes for Colossus now (done in 7 turns!)

4. 450AD
literature is in, feudalism next for LB's
Boston also has the forge and goes for another settler

hmm, as long as we fought Alex, everyone was willing to trade, no it's no more possible

5. 475AD
now DC has a forge, worker next for all the land we can still improve
we can now run at 80% with positive cash flow, raise to 90%

6. 500AD
zzz

IT Khan demands copper, as if... in order to appease him, get HBR for monarchy

7. 520AD
Phyrigian can be a nice city once we have all the improvements up, cow now have a pasture

8. 540AD
NY now size 7 at happy limit

9. 560AD
Phyrigian now also at happy limit

10. 580AD
lk115580.jpg

set NY to next wonder, Great Library done in 12, this can be an awesome wonder city
DC finished worker, goes for archer for next town

feudalism is done in 4 and we should get some LB's up for sneak attacks
NY will produce a Great Merchant in 7 turns, maybe we can conduct a trade mission to be able to run high science?

We should settle in the east or near NY, up to next player to decide, settler done in 2
 
ThERat said:
6. 500AD
finally finish connecting the first oil well
our stack is finally next to Chartres
:confused: Too many SGs?:crazyeye:

Instead of building archers/LBs,my suggestion will be : build enough
spears and later pikes,see the diplomacy/trade screen then you
know why.
 
Signed up:
LKendter (currently playing)
ThERat (just played)
Pindicator (on deck)
Tatran
Till

Remember 10 turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Domination (preferred) with conquest as a backup.
 
http://www.civfanatics.net/uploads11/LK115AD-0800.zip


580 AD
I thought the last turn played seem odd. We have 321 turns left to go. I plan to play 11 to fix things back up.

I wake a chariot in Phrygian and send him into the northern jungle area. This is the only possible spot for a settler. I hope we haven't wasted production for a settler without a home. The only other option is a squeeze near Sparta that would only encourage more problems with Greece.
The Greek war has left our military in the #4 slot. I am amazed it is even that high, as the cities are far to thin in troops for my taste.


600 AD
I found more Inca borders in the jungle. This leaves me no site that doesn't encourage more problems with Greece. :(
(IT) Alexandra the slimy wants open borders again. I refuse to waste our time.


640 AD
(IT) I avoid selling literature to France. I don't want to put the GL at risk.


660 AD
Well I hope I am just being paranoid, but I don't like the fact I just found 3 Aztec units right outside the borders of Philadelphia.


720 AD
LAK-1104.jpg



(IT) Hinduism spreads to Phrygian.


740 AD
I convert to Hinduism. It will annoy Greece, but it should help us with the Inca.

==========================

Summary:
There is a great merchant walking toward Karakorum for a trade mission.

The Great Library completes in just one turn. We have a lock on that wonder.

I concentrated mostly on military. We don't have much in the way of infrastructure choices at the moment. Philadelphia is building a monastery so that we can spread the word.


Signed up:
LKendter
ThERat
Pindicator (currently playing)
Tatran (on deck)
Till

Remember 10 turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Domination (preferred) with conquest as a backup.
 
LKendter said:
The Greek war has left our military in the #4 slot. I am amazed it is even that high, as the cities are far to thin in troops for my taste.

:lol: We've been #4 for the entire game! See my last two turnset reports; that same stat has come up with us as "mediocre" both times I've seen it.

Got it now, and will take a look at things. Will play tomorrow night after work, but I might get anxious and stay up too late playing the turns tonight :mischief:
 
The save abides within. Click at your own risk.

Good news: we are in good relations (well, relations with Genghis can stand to improve) in the strongest bloc in the game. I'm salivating at seeing us in the Hindu bloc of 3 and every other civ has a founded religion. That will hopefully aggrevate some AI wars. For practical purposes, it also means that we should be careful trading to anybody outside of Genghis or Huayna.

I contemplate selling Bronze to Genghis dirt cheap (4gpt is all he has). I'm coming back to that in a bit, but first some technology trades:

LK115_800AD_Trade.jpg


Literature is the cheapest tech we have to sell. Japan and Monte both have Lit already, so I'm going to get the only thing I can for it. I follow that up by practically giving Lit away to Mongolia: we get only 20g for it, but I'm hoping it goes longer towards good relations.

Decide to forgo on the Bronze idea for now. The risks of it backfiring and Khan coming at me even when friendly (oh, it's happened before, even when I was #2 military) are just too much. Maybe a spare food resource when one comes available.

Hmmm... Alex has 160 gold lying about, and he is listed as Pleased With from the rest of our bloc, so I go ahead and sell Literature to him as well for all his gold. He says the offer is light, so I guess I got a good amount for the tech :)

Science rate goes to 80% now, shaving a turn off of Civil Service.

Phrygian is well under the happiness cap and not working a plantationed dye tile. That's a good amount of stuff we are missing out on. In fact, I go ahead and fire both specialists, at least until we catch up to the happy/healthy limits again. Same with New York: MM it (Civ3 style) so that it still still completes Great Library next turn but gets max growth.

1) 820AD

LK115_820AD_VenerableBede.jpg


The Venerable Bede!? :lol: I'm glad he approves of how we're handling things!

Washington starts a Work Boat so we can hook up those crabs in the south.
New York builds Great Library. I'm tempted to put it on National Epic as well, but decide that should be a group decision. (Nat epic best in high food specialist + caste system or in mucho wonder shield powerhouse?)

2) 840AD
Monty cancels our open borders agreement. In may experience that is usually followed by war for aggressive civs. And Monty has 2 horse archers and an axe right by our "border island" southeast of Boston.

Trade Mission to Karakorum nets us 900 gold.
I up our science to 90%. We have 1107 in the back and running a -19gpt deficit

3) 860AD
Monestary completes in Philly. Decide getting missionaries out is better overall than getting a forge first.
Okay, this may not be the best thing, so nix it if you think it's :smoke: but I trade Genghis one of our Coppers for his Banana and 4gpt (all he had). Figure we can always renegotiate / cancel in 10 turns at worst.

4) 880AD
Civil Service comes in.
I revolt for Beaurocracy and Organized Religion.
By the way, we now have Ivory hooked up:

LK115_880AD_OurIvory.jpg

I think the borders expanded the turn before, but I didn't notice it then.

5) 900AD
Christianity spreads to Boston.
I set research on Construction to make use of our new-found resource.

6) 920AD
New York starts an Aquaduct. Next stop, Hanging Gardens.
Start another Monestary in Phrygian to help spread the word.

7) 940AD
Huayna demands Feudalism. Since half the civs already know it, I decide to help our relations and give it to him
Confucianism spreads to Atlanta.

This is too funny!
LK115_940AD_HuaynasIvory.jpg

Huayna must have already been trading an ivory when our borders poached 2 of his 3. So I'm selling him back his Ivory for gpt, mostly for relations.

8) 960AD
Construction comes in. Begin on Compass for the health and trade bonus.

9) 980AD
Hook up the crabs to our south.

10) 1000AD
New York starts on Hanging Gardens, due in 11. That will go down when we manage to get Hinduism in the town.
Phrygian starts on a missionary.

Funny, I just played to 1000AD in my other SG.

Notes:
- Building the first of our War Elephants. Probably want some catapults first, but I decided to emphasize infrastructure since LK said he basically ignored it. Our research is picking up.
- DC's Market is ... optional. I started it because it will be our best spot for one in Bureaucracy, but it will only pick up a few gpt. Might be better to get some military out first
- Philadelphia has a missionary coming out next turn. Send him to New York to shave a turn off of Hanging Gardens via Organized Religion.
- Do we want to build National Epic in New York, making it our Wonder Town? Or do we pull caste system + national epic in a different town?
- Huayna is willing to trade us Theology. Question is, do we really want it right now? Theocracy would be nice if we plan on pumping units (and keep those other religions safely out of our borders).
- BTW, Huayna loves us; he's at +14 relations so we have nothing to fear from him. Genghis is up to +3, and everyone else is in the negative, mostly because of the religious differences. But they aren't at odds with each other -- maybe the AI negatives against each other are somehow lessened?
- Speaking of Huayna, do we cancel the Ivory deal in 7 turns and trade it instead to Genghis for the Bananas (instead of letting Genghis have our extra copper)? Or should we keep exploiting Huayna's Ivory as long as we can? I don't know if it's too secure a border.
- The picture below shows where I was planning on sending the stray LB. It is not set on go-to orders; I'm just showing my intention to fortify Phyrgian considering Monty's mad tendencies. It also shows the Aztec troops trapped (temporarily -- they will be booted in 19 turns when Philadelphia's cultural borders expand) in our territory.

 
Signed up:
LKendter
ThERat
Pindicator
Tatran (currently playing)
Till (on deck)

Remember 10 turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Domination (preferred) with conquest as a backup.
 
IBT 1000 AD
Huayna Capac offers Theology for Civil Service.Hmm,don't like that trade.
Compass + 320 gold will also do for Theology.No trade.

1010 AD (1)
I suspected we won't get the Sistine Chapel.Our "good friend" did it for us.
Start to research Machinery.

1050 AD (5)
Taoism is founded somewhere.Well,Code of Laws or Drama is needed for Philosophy,so Alexander must have founded it.

1060 AD (6)
Machinery is in,start to research Paper.
Trade with Huayna Capac Compass for Code of Laws + 20 gold.
Alexander and Napoleon have also Machinery.
I've also the pleasure to watch a short movie.

pic192ia.jpg


1070 AD (7)
Hanno has been born in New York (Great Merchant).

1080 AD (8)
Alexander adopts Vassalage.This could be a prelude for a war.

1100 AD (10)
Paper is in,start to research Education,but it's up to the next player
to change it or not.

pic205fw.jpg
 
Signed up:
LKendter (on deck)
ThERat
Pindicator
Tatran
Till (currently playing)

Remember 10 turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Domination (preferred) with conquest as a backup.
 
Good turns there. It's nice to see Genghis up to +5 in relations.

We have some trade opportunities if we want to take advantage of them. Napoleon (who is at 'Pleased' with both Huayna and Genghis) has 5gpt if we want to sell him an extra cow. Similarly, Huayna and Genghis both have an extra gpt if we want to renegotiate those deals. Caution on Huayna, though; I think he may have stopped trading his Ivory by now since it was his only native source. (My reasoning is only with coincidental evidence: Genghis was supplied with Ivory from somewhere during my turnset and now he is not.)

Education is a solid choice. We even have (barely) enough cities to build the pre-requisitve # of universities for Oxford. Also, it looks like if we want to be first for Liberalism we better go for it now. (Education -> Philo (possibly trade for?) -> Liberalism)
 
Sorry for the lack of pictures, imageshack is acting up.
Inherited Turn:
I decide to try and go for Liberalism, even if it is a gamble.
Huyana is our best buddy now, i decide to cancel the rice deal for now.
I goof up and cancel the ivory deal as well. Oh well, i renegotiate it for 4gpt with him.
The spare rice goes to Alex for 4gpt. He has philosophy and it would be nice to get it from him. (He's not ready to trade as it stands)
Napoleon gets a cow for 5gpt. Money wise, it was a rip off deal. But maybe it helps our relations a little.
*enter*


2:
We have 2 spare cows now. I send one to Toku for 4gpt. Anything for better relations and faster research.

3:
Our great Merchant arrives in Karakorum. 1100 Gold are ours! :)

6:
Napoleon demands Civil Service. He an go to hell. Atlanta is our last city to convert to Hindusm. Most cities are on infrastructure build with Phyrgian being the exception.

7:
The borders of Philadelphia expand. That closes the gap in the middle of our empire and send the Atztec soldiers,who where stuck there, home.

8:
We get the Chichen Itza.
As pind, i am tempted to go for national epic, but think this should be discussed in the team first. Where do we want the national epic?


10:
Education comes in. I go for Philosophy as nobody feels like trading it.
I cancel the ivory deal with Huayna. Trade it to him for spices and 5gpt instead.

Notes:

Where do we want the National Epic?
Huyana will trade Theology for Paper.


---------->The Save<----------​
 
Till said:
Napoleon gets a cow for 5gpt. Money wise, it was a rip off deal. But maybe it helps our relations a little.

...

2:
We have 2 spare cows now. I send one to Toku for 4gpt. Anything for better relations and faster research.

...

6:
Napoleon demands Civil Service. He an go to hell.

Now I know it's more complicated than I'm making it out to be, but did we abandon the "good relations" agenda halfway through? Also, be very careful exactly whom we are aiming for good relations with; we certainly do not want to piss off Ghengis at expense of improving relations elsewhere.

As pind, i am tempted to go for national epic, but think this should be discussed in the team first. Where do we want the national epic?

I keep going back and forth on this. I'm tempted to turn New York into a Heroic Epic + West Point town instead, keeping an eye out towards an even better production site to build Ironworks. At the same time, it is also tempting to go National Epic + Ironworks in New York, just turning it into a wonder-producing machine.

I'd like to see other people discuss their ideas for New York. Personally, I'm leaning towards building Nat Epic there and saving the second nat wonder for Ironworks.

Huyana will trade Theology for Paper.

Might be a good time to pull the strings on that trade. We are definitely going to want to run Theocracy considering we are aiming for a military win.

Speaking of war, when do we turn around and give the :hammer: to Alex? I want to get that guy back so badly :D
 
pindicator said:
Speaking of war, when do we turn around and give the :hammer: to Alex? I want to get that guy back so badly :D

Are we close to currency and / or code of laws so that we can support more cities?

==========================


Signed up:
LKendter (currently playing)
ThERat (on deck)
Pindicator
Tatran
Till

Remember 10 turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Domination (preferred) with conquest as a backup.
 
New York has great production potential, not really a specialist city. Once those wonders go obsolete, the GP points will drop. Thus I am not too sure whether we should build the national wonder there. I am more inclined for ironworks and a mil wonder there (heroic epic for example).
I would also like to see us attacking someone. Alex needs to go first for sneak attacking us, I think.
 
ThERat said:
New York has great production potential, not really a specialist city. Once those wonders go obsolete, the GP points will drop. Thus I am not too sure whether we should build the national wonder there. I am more inclined for ironworks and a mil wonder there (heroic epic for example).

Exactly what I would normally do. However, does GP expire with all wonders' expiration? From what I saw Sirian say in a post, it's either a recent "feature" or a recent "bug" -- hard to tell the two apart sometimes! :lol:

I know the GP expires with Stonehenge's expiration; does it expire with every wonder? (This calls for testing!)

Just tested and it does in fact expire the GPP with the wonder expiration. This is a bug one way or the other: it still displays that the Gr Wonder is giving the +2 when you highlight it on the building list. I wish they wouldn't expire the GPP; it would make an alternative for a Great Person farm than the standard high food, caste system method.

So I agree with you, ThERat: let's make it a production powerhouse. (Too bad, I was looking forward to trying something different.)

I would also like to see us attacking someone. Alex needs to go first for sneak attacking us, I think.

I second this. I voted for that turd for a reason. And I know we have both Currency and Code of Laws.
 
To late on the New York discussion. I just played and build National Epic...

========================================

http://www.civfanatics.net/uploads11/LK115AD-1300.zip


1200 AD
I make no changes to builds or city tiles.

I make the trade giving up paper for theocracy. Our new civics are vassalage, serfdom (we really don't have cities worth whipping), and theocracy.


1240 AD
(IT) I decide to build National Epic in New York. This is the wonder city for us.


1260 AD
(IT) The research on philosophy is completed. I am going to hope we can snag liberalism.


1280 AD
We get another great merchant that I start on the way to Karakorum.

==========================

Summary:
Our economy can support 80% at positive cash flow. We can afford a few new Greek cities.

The challenge is when the military is ready to do it. I am building up troops in Atlanta for this reason. Our main focus should be troops, troops and more troops.

Watch the northern flanks. Our great merchant noticed a stack of 4 of Psycho Monty's troops near us.

Signed up:
LKendter
ThERat (currently playing)
Pindicator (on deck)
Tatran
Till

Remember 10 turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Domination (preferred) with conquest as a backup.
 
Back
Top Bottom