Preturn: I drop the science rate 10%, this increases research time by 2 turns but saves us 2 gpt, I would like to have enough gold on hand when we meet the first civ so we can buy a tech before declaring war.
(1) 2150BC-Steve, you didn't miss anything by not popping the goody hut, we find 3 barbs hiding within.
(2) 2110BC-One of our warriors falls to the first barb, the second warrior defends against the other two barbs and is promoted to veteran. Kyoto finishes a settler and a warrior is started for defense of our upcoming cities. ( We need Bronze Working so we can build spearman.) Our neighbors borders are spotted! There is a red border just south of our southernmost warrior. I check our foreign advisor and we cannot communicate with this civ. So I move the warrior east, away from the border. The settler and a defending warrior head from Kyoto towards the red spot.
(3) 2070BC-No contact yet with the red border civ, the warrior moves east again.
(4) 2030BC-
(5) 1990BC-Osaka completes settler, starts temple. Need to expand borders to give more growth potential. Settler heads for yellow spot.
(6) 1950BC-Kyoto finishes warrior, starts another to defend yellow spot. Tokyo completes settler, starts chariot. Settler and warrior head for white spot. Our southern warrior plays with fire and explores southward along the eastern shores, no further red borders yet sighted.
(7) 1910BC-Munith founded on red spot, barracks started.
(8) 1870BC-Southern warrior decides he has pushed his luck enough and heads back north until he gets some supporting troops to back him up.
(9) 1830BC-A Roman settler/warrior pair are sighted by the southern warrior. We are unable to trade for any of their techs and they won't give in to our demands for bronze working so war is declared with no techs for us. Our southern warrior decides to try to be a hero and chases after the warrior/settler pair hoping to capture some free laborers. Edo is founded on yellow spot and immediately takes to it's intended role and starts training a worker to improve our lands.
(10) 1790BC-Horseback Riding is discovered and Bronze Working research begins so that we may someday have stronger defenders of our cities. Satsuma is founded on white spot and starts training a worker. Kyoto completes training of a warrior and starts training our newest discovery, a horseman. Our existing chariot is upgraded at a cost of 20 gold. Our recently completed warrior heads off to defend Edo.
(11) 1750BC-The Roman settler/warrior pair found a city but our warrior is not deterred, he intends to destroy the city or die trying. Our new horseman doesn't want to waste any time in joining in on the fun of fighting the pesky Romans and heads off into the southern wasteland alone.
(12) 1725BC-Our fearless warrior puts up a good fight but finally falls to a seriously injured enemy.
(13) 1700BC-Our warrior pair fortify themselves in some forest awaiting the attack of an approaching Roman warrior. They note that they are in a good position to see almost any approaching Romans.
(14) 1675BC-The Roman warrior calls up the reserves after sighting our fortified warriors' campfire smoke (those regular troops just don't have good enough training) and a regular warrior joins him.
(15) 1650BC-The veteran Roman warrior attacks our veteran warrior and dies just in the nick of time. The regular Roman warrior (again, not well trained) sees this and tries to flee into our lands, but he leaves himself out in the open plains. Our regular warrior, inspired by his veteran brother, attacks and kills the Roman warrior.
(16) 1625BC-Tokyo hears of our victories and sends off their just-trained horseman to join the frontline troops, the training of another horseman commences immediately. Our regular warrior joins our veteran in the forest and claims that he learned a lesson, no more fires! Both warriors are cheered by the sounds of an approaching Japanese horseman.
(17) 1600BC-Kyoto completes training of a horseman and decides that we need to settle more of our great lands so they begin to form a settler party. Edo finishes the training of their worker and starts a setter party. Munith completes construction of their barracks and decides that they should train a warrior to defend our new cities. The Kyoto horseman heads off following the tracks of the Tokyo horseman.
(18) 1575BC-After completing their research of bronze working our researchers waste much time arguing about what they should research next. Their argument is quickly ended by the booming demands of our military advisor. As they hurry back to the lab, one scientist is heard saying to another, "You don't really think he would send us to the front if we don't discover the secrets of forming this shiny metal within 15 hits of the the return button do you?" The people of Munith hear of the outburst of our military advisor and decide that they better change their training from a warrior to a spearman, they don't want to have a visit from that guy. Our first horseman joins the two warriors in their forest foritification to discuss battle plans.
(19) 1550BC-Our fortified troops have to change their battle plans due to the approaching sounds of more horsemen. The regular warrior is taken out back after being caught with a flame to the old battle plans. Word is sent back to headquarters to no longer send any less than veteran trained troops to the front.
(20) 1525BC-Satsuma completes their training of the worker and begin construction of a barracks. Osaka completes the building of their temple and they too start construction of a barracks. The word of our military advisor's outburst has traveled throughout our lands, it appears.
Our leader, in a restless night of sleep due our lack of research, dreams of a concoction of barley and hops. In the morning he wonders off in search of these magical plants with the knowledge that the military advisor will keep things in line until he returns.
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