Preturn check. Well, I would say that food is really scarce on the start since with only 6 cities in 1250BC, it would be really tough even on lower levels not talking about Sid. It ought to be something around 10 or 12 at 1000BC to make decent start. But we have to play what we have, right? We are also terribly short on workers as well. We also have all contacts which is good. Madras for some reason has been working the sugar cane tile and not making this shield to the bin due to corruption, so switched to fish for one extra commerce. Bombay is working the silk forest and will grow in 5 turns (with Granary empty) but if switched to unroaded glassland for growth in 4 turns acquires an unhappy citizen which means a need for extra MP. Hence, warior from Delhi starts moving there for MP duty. And somehow we are playing with re-negotiate deals and cancel orders for friendly units flags on. And governor is not set to emphasize production. Also, it is not very clear where the settler is moving. We were supposed to secure the iron first by settling another city near to it? But the settler is headed apparently to blue-dot-2 location? Also, our worker is roading an unchopped forest for some unknown reason. Lahore switched to worker and Bangalore is set for a tax collector but can build warrior instead for MP, but worker would be ready next turn, so may be it is OK though highly undesirable IMO. SO much for the growth. IMO, the game is screwed really badly for us. Byzantines have iron, Persia does not have iron or horses, Inca have horses but no iron, Hittites have iron but have no horses, Maya have horses but no iron for them. This might change, may be their resource is remote and not hooked up yet. So, no 3-man chariot for now to hide from for us. There are 2 mayan spearmen-settler duets in Hittite territory. And they are heading apparently our way. This is not good at all. Finally, hit Enter.
IBT. Our warrior is kicked out by Hittites. No surprise there. Bangalore finished worker started on warrior, some wonders started.
[1] 1225BC. Really, that settler should have traveled to the green dot. But alas, he goes to blue-dot-2. MP arrive to Bombay and the citizen goes to grassland instead of silk forest. It would be good if this grassland would have been mined. But this worker is roading a forest in no-mans'-land. And just curious, why the grassland tile near Dehli has be irrigated? Is this a joke or what? Really, don't know, may be start a new game?
IBT. Mursilis comes and asks for 20g which are promptly found and paid in hard cash. Dehli starts on settler but may go for Temple of even barracks.
[2] 1200BC. Hittite settler/warrior just arrived in the vicinity of the orange dot.
[3] 1175BC. Dehli will grow in 4 turns and might finish the settler in the same 4 turns.
IBT. Inca complete the Lighthouse.
[4] 1150BC. Bizantines have pikemen. Bombay hits size 5 and will grow in 4 turns making settler that very same time.
[5] 1125BC. All quiet.
IBT. Lahore worker-temple (??).
[6] 1100BC. Nothing special.
[7] 1075BC. Karachi founded, set to worker. We can trade all our gold and gpt for Warrior Code.
IBT. Hittie settler/spear pair heads to our choke point. Green dot with horses and nearby wheat is settled by Byzantines.

Delhi settler - > warrior, Bombay settler - settler, Calcutta warrior - temple (??). Inca establish embassy with us.
[8] 1050BC. Settler from Delhi heads to some place near wheat and settler from Bombay heads to white dot if AI permits

. Due to all these builds our income dropped from 9 gpt to 3 gpt. Good thing we can low down luxury rate to zero netting 4gpt. And Cuzco is size 12 city btw.
IBT. Hittite warrior advances to the hill near Bangalore.
[9] 1025BC. We have a warrior dispacthed to Karachi but he is 1 turn short to reach the city and try to defend it should Hittites attack. Warrior build in Bangalore is still 2 turns away and there is nothing to whip a units with since it is size 1. Give Mursilis 1 gpt, may be this will stop him.
IBT. Did not work, the undefended city might be too large temptation for AI. I should have changed that build there from worker to warrior on the first inherited turn.
[10] 1000BC. Don't really know what to do. Bombay has been switched from two irrigated plains to two silk forests for growth still in 2 but some extra gpt. Dehli switched from mined BG to irrigated horses for extra commerce and still warrior ready in 1 turn. We can probably afford to buy a tech from Mursilis. We have also an option to attack his warrior with ours. It would still be war but we don't lose the city. While if he attacks, we lose the city and still there would be war. Mursilis is at war with Inca btw, so we then can try to seek their help in our struggle for survival. There is also a worker near Bombay with a movement left. He can be used either to chop a forest on silks or start to build a road to white-dot-city.
IMO, if Mursilis attacks, the game might be lost. So far to the discussion about undefended cities we had with Greebley
