Preturn: I would have chosen to research toward Democracy for better government.
Why are we building School of Scribles in our capital? Acadamy is cheaper and has the same effect. I am tempted to switch it to Hardy Pioneer but I keep it for now. It will take 4 more turns and we can build up more pop anyway.
Also, why Adulis is building Monument (we actually have built 2)? It has nothing to offer except culture. Shrine is the best way to get border expansion. I switch to granary. I also switch Matara to granary.
Babylon is down to 2CC.
We can buy a worker from Maya for 116g, but I sell Classical Education instead:
To Zulu for 293g
To Carthage for 137g
To Maya (no, Sioux) for worker+17g (not full price but should be close)
We can mine now so start mining around capital.
I have no idea what the worker is doing on the hill..
(1)975BC: nothing
(2)950BC: Zulu/Carthage have Civil Engineering.
IBT Zeila WH -> granary.
(3)925BC: Aksum Acadamy -> Handy Pioneer and MM to 15spt. Egypt starts Sphinx.
(4)900BC: CoL and Seafaring show up and we'll get them next turn. Sci drops to 10 and get Monotheism next turn.
(5)875BC: We get Monotheism as Monopoly. America agrees to talk but I'd rather keep the war happiness for now.
Monotheism to Zulu for Civil Engineering+125g.
Monotheism to Carthage for Seafaring+43g.
Civil Engineering to Sioux for Code of Laws+2g.
I start on Democracy in 6 turns. We want to revolt into it. AI is likely to stay with Republic if they get that tech first, so we could also get that tech and sell around to trick AI into it, but I'll go with Democracy for now. Hopefully AI will research Republic first.
IBT Matara granary->WH.
(6)850BC: We find cotton to our west. It's really good that Babylon's expansion got halted, that we have plenty of land to settle. No worry it will be stolen.
IBT Adulis granary->WH. Carthage starts Hanging Gardens.
(7)825BC: nothing.
IBT Capital settler->Javelineer MM to get in 2 turns. And damn, Babylon is going to settle the cotton spot. We need to take it out at some point.
(8)800BC: It's interesting to note that mining a hill takes much less time than mining a plain!
(9)775BC: 3 AI have Republic! That's really good.
Our scount sees pigs.
(10)750BC: lower sci and Democracy will be in next turn.
Note: the settler and the Javelineer are going to the white spot. It will waste a few tiles but it's next to river and coast. The pink dot could be settled later. Another Javelineer at capital is going to scout around north-east for the next city spot.
Let's revolt next turn into Democracy. Carthage/Zulu/America is in anarchy. Do not sell Democracy until they enter Republic!
Babylon blocked our expansion to the west but let's not worry about it now. It should be easy to build a few archers to take it out at some point.
For all new cities, in general I would go for granary, WH first. If you need happiness building, build a shrine. In fact, we may build it in capital now and it will allow us to drop lux to 0.
Remember: we are still at war with America. It hasn't sent anything to us. I would stay in war until we see their units or it is close to the tech that allows Military Alliance (should be next age).