Originally posted by Brad Oliver
That's interesting, because Civ3 isn't multi-threaded. In fact, about the only thing it could be related to is the sound callback code.
Oh well, I gave up the Civ3 source on Oct 15 2003 when I left Westlake, so it's someone else's problem now.![]()
That's interesting, as every crash log I've looked at includes multiple thread reports.
Running a slow Mac it's clear to me that there are background processes running to interfere with screen updating, as I see occasional delays of a second or two. These are not due to other Mac apps, as they never interfere with anything except Civ3. I've just never seen anything like a minute.