Hydromancerx
C2C Modder
@ls612
Please add these new units ...
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Ancient Flamethrower
Graphic: Here
Icon: ?
Type: Siege Weapon
Strength: 12
Movement: 1
Cost: 125
Req Tech: Alchemy
Req Resource: Tar
Req Resource: Siege Workshop
Upgrades To: Flamethrower
Special Abilities
Notes: Use Flamethrower as a Base.
-----
Modern Flamethrower
Graphic: Here
Icon: ?
Type: Siege Weapon
Strength: 45
Movement: 1
Cost: 400
Req Tech: Fire Suppression AND Guerrilla Warfare
Req Resource: Chemicals AND Oil Products
Req Building: -
Upgrades To: Plasmathrower
Special Abilities
Notes: Use Flamethrower as a Base.
-----
Plasmathrower
Graphic: Here
Icon: ?
Type: Siege Weapon
Strength: 70
Movement: 1
Cost: 550
Req Tech: Controlled Plasma
Req Resource: -
Req Building: -
Upgrades To: -
Special Abilities
Notes: Use Flamethrower as a Base.
-----
Please Change the following units ...
Arsonist
Upgrades To: Grenadier and Ancient Flamethrower
Flamethrower
Upgrades To: Modern Flamethrower
In short ....
Arsonist -> Ancient Flamethrower -> Flamethrower -> Modern Flamethrower -> Plasmathrower
Thanks in advance!
Please add these new units ...
-----
Ancient Flamethrower
Graphic: Here
Icon: ?
Type: Siege Weapon
Strength: 12
Movement: 1
Cost: 125
Req Tech: Alchemy
Req Resource: Tar
Req Resource: Siege Workshop
Upgrades To: Flamethrower
Special Abilities
- Doesn't Receive Defensive Bonuses
- +20% City Strength
- +25% Forest Attack
- +25% Jungle Attack
- +100% vs Melee Units
- +100% vs Animal Units
Notes: Use Flamethrower as a Base.
-----
Modern Flamethrower
Graphic: Here
Icon: ?
Type: Siege Weapon
Strength: 45
Movement: 1
Cost: 400
Req Tech: Fire Suppression AND Guerrilla Warfare
Req Resource: Chemicals AND Oil Products
Req Building: -
Upgrades To: Plasmathrower
Special Abilities
- Doesn't Receive Defensive Bonuses
- +20% City Strength
- +25% Forest Attack
- +25% Jungle Attack
- +100% vs Melee Units
- +100% vs Animal Units
Notes: Use Flamethrower as a Base.
-----
Plasmathrower
Graphic: Here
Icon: ?
Type: Siege Weapon
Strength: 70
Movement: 1
Cost: 550
Req Tech: Controlled Plasma
Req Resource: -
Req Building: -
Upgrades To: -
Special Abilities
- Doesn't Receive Defensive Bonuses
- +20% City Strength
- +25% Forest Attack
- +25% Jungle Attack
- +100% vs Melee Units
- +100% vs Animal Units
Notes: Use Flamethrower as a Base.
-----
Please Change the following units ...
Arsonist
Upgrades To: Grenadier and Ancient Flamethrower
Flamethrower
Upgrades To: Modern Flamethrower
In short ....
Arsonist -> Ancient Flamethrower -> Flamethrower -> Modern Flamethrower -> Plasmathrower
Thanks in advance!
