Hydromancerx
C2C Modder
@ls612
Here is a Ornithopter. It took a crazy amount of effort to make. First I was trying to get models extracted from Spore since there is a cheat that allows you to export creatures from the game into .dae format.
I have 3D Studio Max 6 which is one version too old for the .dae import/export plugin tool (reqs 3D studio Max 7 and up). So I went and downloaded Blender (another types of 3D software). It was free however I have no idea how to use it other than the simple import/export stuff. So I imported my .dae creature into Blender and then saved it in 3DS (3D Studio Max file type).
This allowed me to import it into 3D Studio Max. Yay! So I was wondering could I export Spore vehicles too? So I tried and it said only creatures. So I looked for a hack. There was none, however there was a Spore hack that allows for vehicles parts to be moved into the creature editor.
So I picked up a tool called Tsearch and followed a long tutorial on how to get the parts. It took a long time and some mess ups but i finally got some Ornithopter-like wings and Ornithopter-like tailfins exported into .dae format. Sicne they are unsported parts and since I have to have it go through Blender too all textures don't work.
So I imported them all into 3DS6 and added some stuff of my own, gave it a rogue for a rider and tweaked its positioning, made my own textures and finally after a long night of work made an Ornithopter!
In short do not expect anything else from Spore since its way too much work to do.
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Ornithopter [National Unit - Limit 15]
Graphic: (See Attachment)
Icon: (See Attachment)
Type: Early Fighter
Strength: 10
Cost: 85
Range: 2
Req Tech: Clockpunk
Req Resource: Clockpunk AND Prime Timber
Req Building: Siege Workshop
Upgrades To: Early Fighter
Special Abilities
Notes: Use Early Fighter as a Base.
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Also change you please chnage the name of the IL2 to Early Bomber? Thanks! I am trying to avoid specific types of aircraft/ships/vehicles.
Thanks!
Here is a Ornithopter. It took a crazy amount of effort to make. First I was trying to get models extracted from Spore since there is a cheat that allows you to export creatures from the game into .dae format.
I have 3D Studio Max 6 which is one version too old for the .dae import/export plugin tool (reqs 3D studio Max 7 and up). So I went and downloaded Blender (another types of 3D software). It was free however I have no idea how to use it other than the simple import/export stuff. So I imported my .dae creature into Blender and then saved it in 3DS (3D Studio Max file type).
This allowed me to import it into 3D Studio Max. Yay! So I was wondering could I export Spore vehicles too? So I tried and it said only creatures. So I looked for a hack. There was none, however there was a Spore hack that allows for vehicles parts to be moved into the creature editor.
So I picked up a tool called Tsearch and followed a long tutorial on how to get the parts. It took a long time and some mess ups but i finally got some Ornithopter-like wings and Ornithopter-like tailfins exported into .dae format. Sicne they are unsported parts and since I have to have it go through Blender too all textures don't work.
So I imported them all into 3DS6 and added some stuff of my own, gave it a rogue for a rider and tweaked its positioning, made my own textures and finally after a long night of work made an Ornithopter!
In short do not expect anything else from Spore since its way too much work to do.
-----
Ornithopter [National Unit - Limit 15]
Graphic: (See Attachment)
Icon: (See Attachment)
Type: Early Fighter
Strength: 10
Cost: 85
Range: 2
Req Tech: Clockpunk
Req Resource: Clockpunk AND Prime Timber
Req Building: Siege Workshop
Upgrades To: Early Fighter
Special Abilities
- This Unit is Tradable
- Can Intercept Other Aircraft (25% Chance)
- Can Destroy Tile Improvements and Bomb City Defense (-2% Per Turn)
- Ignores Building Defenses
Notes: Use Early Fighter as a Base.
-----
Also change you please chnage the name of the IL2 to Early Bomber? Thanks! I am trying to avoid specific types of aircraft/ships/vehicles.
Thanks!
