We've went past the Overly complicated gameplay mechanism limit long ago. This mod is now top heavy and teetering. The "crash" will Not be pretty. Luckily I saved some decent early versions so I have a parachute.
This plane ride is in Stall Mode now and about to take a Hammerhead dive. Pull some of this overly complicated game bogging mess out of this Mod before it crashes, Please! It's suffocating now.
And to those that say the Long Freeze caused this, baloney! The long freeze exposed an underlying cancer that has been here for sometime. And longtime modders are now thinking twice about the cost.
I've been a Long time supporter of this mod, but I'm starting to choke.
JosEPh![]()
I don't like this complicated intercept stuff either, it makes little sense to me. G-E's post clarified it somewhat. I'll probably end up just giving every plane an intercept chance below 100%, the scaling factor in strength for the planes IMO should mainly be their combat strength.
As for the parachute if/when your prediction comes to pass, I certainly hope that Koshling comes back and gets his project off of the ground, otherwise I would probably just fork C2C and do what I could to fix it. Tall order though given that my SDK skills are quite limited.