It's OK, man, everyone has needs.
To wit:
To wit:
post #95You can tell that setup (2) is something of a "shower thought" but I can get motivated to try to design it.
post#98, 12 hours latermmm, thinking about it quickly (again in the shower), I think the only reasonable logistical way to make a "fair" jump distance victory condition is to limit the animal slots available. Which then means that animals would be public. You can get a sense of "best case for town: every animal available gets picked for town, kills work out well from town perspective for first few nights" and choose a distance scaled to that.