How do "charmed" buildings fare against regular artillery or bombardment?
Charmed buildings can be destroyed by regular artillery and bombardment. But for regular artillery to hit, all units must be down to 1 hitpoint left (obviously). So charm seems to just bypass units completely and go for buildings.
Further notes: If Charm Building exists and city is attacked by a charm bombardment, it will give message of 'Bombardment Failed', Sometimes nothing happens after the bombard, sometimes the explosion graphic plays, and also
Charm bombard kills citizens.
Citizens can not be killed by a charmed bombard after all Charmed buildings have been destroyed.
And to further clarify, it seems Charmed Small Wonders either cannot be hit/or very rarely are hit by Charmed bombards after all Charmed buildings are destroyed. (not sure which one, but after 100 tries, the Charmed Sm Wonder is still there in the city by itself)
How do "charmed" skirmishing units fare against regular skirmishing units?
TEST:
- The only one that looks a bit too far off is the Charmed units attacking regular units, in which Charmed units do better than they should have. Given the variety of chance and odds, it's not strange to have variation, but 6% is way more than the others 1-3%.
Charmed Units attacking Regular Units (40 units each)
Each unit has 5 Attack, 5 Defense, 1 Move Point. Only difference is Charm. No fortified units, 10% grass bonus.
After the battles these were the number of units left.
Charm Attackers / Regular Defenders
20/20
22/18
20/20
20/20
20/18
Totals:
102/96
Combat Calculator odds:
- Defender Wins: 54.458% (48%)
- Attacker Wins: 45.542% (51%)
Regular Units attacking Regular Units (40 units each)
Each unit has 5 Attack, 5 Defense, 1 Move Point. No difference. No fortified units, 10% grass bonus.
After the battles these were the number of units left.
Regular Attackers / Regular Defenders
14/26
19/21
17/23
15/25
21/19
Totals:
86/114
Combat Calculator odds:
- Defender Wins: 54.458% (57%)
- Attacker Wins: 45.542% (43%)
Regular Units attacking Charmed Units (40 units each)
Each unit has 5 Attack, 5 Defense, 1 Move Point. Only difference is Charm (Charm units must have bombard, so this was set at 1). No fortified units, 10% grass bonus.
After the battles these were the number of units left.
Regular Attackers / Charmed Defenders
17/23
17/23
14/26
17/23
18/22
Totals:
83/117
Combat Calculator odds:
- Defender Wins: 57.420% (58.5%)
- Attacker Wins: 42.580% (41.5%)
Cities with both Charmed buildings and Regular Buildings had a few buildings survive. Sometimes regular buildings survive as well, not sure if this is normal though... cannot remember. What about a Charmed Nuke

?
One of my thoughts was that Charmed Artillery against other units may make them not as capable of fighters. So e.g. if a massive charmed artillery strike hits a stack of units, they would not perform as well under attack or defense.
Tom