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[GS] Mali Discussion Thread

Discussion in 'Civ6 - General Discussions' started by bite, Jan 8, 2019.

  1. SammyKhalifa

    SammyKhalifa Warlord

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    Well all their powers are cohesive and synergistic, which makes them perhaps too strong compared to others but also a fun strat to try.
     
  2. Republic of San Montuoso

    Republic of San Montuoso Chieftain

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    IS it one of the game-changing civ devs were talking to, à la Maori unable to train GW and beginning on water ?

    Seems so. You work on desert, tiles that nobody want, and still manage to have some use to it. You produce nothing (except wonders), so it means you have to buy everything. You will want to enter golden Ages as soon as possible. Mines are WONDERFUL ! Seems like some sort of Nubia++ IMO.
     
  3. Harlequeen

    Harlequeen Chieftain

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    -30% to units and buildings is a heavy penalty.
     
  4. TomKQT

    TomKQT Chieftain

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    Seems like another civ that is quite different from the "norm". Not as extremely as starting in the water, but this seems like a low production civ that relies on lots of money and the ability to buy everything. I think I like it.
     
    CPWimmer, bbbt, TahamiTsunami and 3 others like this.
  5. Wielki Hegemon

    Wielki Hegemon Chieftain

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    Hello, desert Wakanda :)
    So as it could be predicted Mali is all about money.
     
  6. SammyKhalifa

    SammyKhalifa Warlord

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    they're clearly supposed to get a commercial hub up asap and buy things.
     
  7. Siptah

    Siptah Eternal Chieftain

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    Pretty sure. That means that the mound is not a wonder.
     
  8. Kimiimaro

    Kimiimaro King

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    Mali Civ icon:

    Mali icon.png
     
  9. Giskler

    Giskler +1 Sleuthing

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    Guess I'm eating my hat.
     
    Leyrann, CPWimmer, Kimiimaro and 10 others like this.
  10. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

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    It's either Sankore or Mosque of Djenne. Could be Sankore given it being placed at Education.

    I knew they were hiding something ;) (didn't make sense for Education to only unlock University)
     
  11. Naeshar

    Naeshar Chieftain

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    A very exciting twist to me. However as gold and faith economies are already strong, I think this might be over the top.
    Settling inside desert will not be a problem, and paradoxically, cities will grow much faster there at start (plus you can send a traders from there, as you will have many).
    The mentioned downside -30% will however force them into economical beasts and I am not sure how AI deals with it.
    I like how black he is, unlike the civ4 Arabic/Berberic interpretation.
     
  12. h0nk0815

    h0nk0815 Chieftain

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    I was reffering to the "-30% to units and buildings". It was not said in the video, I think
     
  13. Tech Osen

    Tech Osen Warlord

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    From what I gather it's all mines, not just desert mines, that get les production.
     
    Our_DeCay likes this.
  14. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    U of Sankore
     
  15. Siptah

    Siptah Eternal Chieftain

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    I'm surprised that they use the Egyptian city set.
     
  16. seasnake

    seasnake Conquistador

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    Extremely gold-heavy civ, but gold can be the most flexible yield. They'll be reminiscent of Venice in Civ V, extra trade routes and trade route bonuses, with you buying your way to almost anything (instead of building).

    The real damage will be wonders, you won't be able to buy those.
     
  17. SammyKhalifa

    SammyKhalifa Warlord

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    I don't think it's going to matter. Gold is their hammers. The commercial hub is half price to them.

    I think people are looking at them thinking of gameplay they'd use with other civs.
     
  18. Leathaface

    Leathaface Warlord

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    They better get a whole lot of money because buildings are very expensive to purchase. Mali get a 20% discount, but that is still very expensive.
     
    Tiger Genocide likes this.
  19. tedhebert

    tedhebert Chieftain

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    Well.... THAT's different... honestly not sure I like it... Fun to help out with desert tiles, but lower production ??? and reduced production when constructing building or training units ? What else is left exactly ? wonders ? are wonders considered buildings ?

    Anyways... yes you'll be rich... but if people consider THIS OP, I wonder how they consdier 80% or the other civs...

    Not very sure I,m a fan of the 2nd part of Sahel Merchant either. Fun when you're in a golden age, but when you fall back to normal age, you just have traders sleeping because you have more of them than operating slots ? not very efficient imho
     
    Last edited: Jan 8, 2019
  20. Uberfrog

    Uberfrog Warlord

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    Musa looks pretty good! Although I wish they'd drop the "Mansa" from his in-game name, as it's a title equivalent to "king" or "sultan".

    An interesting spin on his abilities too. I hope the production drop is made up for by the purchasing ability. The music was always going to be good, given the rich musical output of Mali that continues to this day (I hope for some desert blues in the Atomic theme!).

    Also glad to see the Sankoré Madrasah back as a wonder.
     

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