I would also like to join ( might get stomped since I rareley play on deity

)
Advanced start NO
No city razing NO
No city flipping from culture NO
City flipping after conquest YES ( minor point to me )
No barbarians NO
Raging barbarians NO
Aggresive AI haven´t tired it yet, but yeah why not
Unrestricted leaders don ´t care
Random personalities NO
Choose religions NO
No tech trading NO
No tech brokering YES
Permanent alliance (Now THAT would be interesting) that would be fun.. but NO
Always war NO
Always peace NO for gods sake

One city challenge NO
Always war or peace (randomly picks either always war, or always peace, I assume) still NO
New random seed on reload NO
Lock modified assets What's that doing anyway?
Require complete kills hmmm don´t know
No vassal states NO
No tribal villages (goody huts) NO
No events NO
No espionage NO
Barbarian world NO
No REV NO! NO ! NO! did I mention NO?!
Limited religions don´t care
No inquisitions NO
No barbarian civs (Barbs cannot spontaneously turn into a civilization) NO
No Tech diffusion NO( but not important to me)
Start off as minor civ maybe
Multiple production YES
Multiple research YES
Usable mountains YES
Surround and destroy YES
Advanced diplomacy YES
Unlimited wonders NO
Barbarian generals hmmm never used it but might e fun so YES
Assimiliation YES
Final five NO
High to low NO
Increasing difficulty NO
Ruthless AI maybe
Great commanders YES
Culturally linked starts don´t care
Personalized maps YES
Advanced economy YES
Realistic culture spread YES ( it does make things way more interesting in the beginning i think)
Larger cities without metropolitan administration NO
Realistic corporations YES but also not important
Barbarians always raze NO
United Nations (Enables construction of the U.N. even if diplo victory is disabled) YES
Advanced espionage YES
Modern corporations YES
Advanced nukes YES
Divine Prophets don´t care
No city limits from civics NO. I actually like those limits
No fixed borders NO
Infinite exp NO
Unlimited national units NO
Long list now that I look at it
I don´t realy care for map size or the map type itself ..will try to work with whatever is given.
I would be willing to make a text next play with screens for it ( something new for me.. but might be fun ). Here in the forums and maybe copying it to other forums
As for bug options:
Archer bombard
Oportunity fire
Basicly everything in the spy and air force department.
Influence driven war of course
Multible religions
max rebase range X, where X depends on the map size.. for large maybe X=15
Terrain damage
pre chop forests
And I think
relgious decay would be fun
If we play with rev i furthermore think
detailed rev index values is a must.
EDIT: Forgot dynamixXP... yes it slows down XP gain.. but killing a Neanderthal Warrior or a mighty pigeon should not give the same XP