Massive Humans vs Humans Game/Lets Player Tracker

Who do you think will win?

  • AstralPhaser

    Votes: 5 7.5%
  • Il Principe

    Votes: 2 3.0%
  • Koshling

    Votes: 14 20.9%
  • Hydromancerx

    Votes: 17 25.4%
  • Vokarya

    Votes: 4 6.0%
  • Acularius

    Votes: 3 4.5%
  • Thunderbrd

    Votes: 8 11.9%
  • ls612

    Votes: 5 7.5%
  • JosEPh_II

    Votes: 8 11.9%
  • Praetyre

    Votes: 1 1.5%
  • Epi3b1rD

    Votes: 0 0.0%

  • Total voters
    67
War Dog up...
 
Turn Done, Joseph is up

I got 2 questions:

1st - Is Tech Diffusion in this version still strongly tied to score rather then "Tech Score"? And what about in the latest version of C2C? First time I saw this was in my few attempts to play RAND, and I don't agree with this method. Like in this game, I have never benefitted from Tech Diffusion, even being far behind both TBrd and Koshling. Even Magnus had Feudalism before me.

2nd - I've built the Topkapi palace, which "strengthen" vassals and gives me 20% to build their UUs. What exactly does both of these things mean in C2C? I remember Topkapi palace giving this percentage in RFCEurope, which made sense, as UUs were substitutes of normal units, so training them could give you a vassal's UU instead of the unit you trained.
 
War Dog next
 
1st - Is Tech Diffusion in this version still strongly tied to score rather then "Tech Score"? And what about in the latest version of C2C? First time I saw this was in my few attempts to play RAND, and I don't agree with this method. Like in this game, I have never benefitted from Tech Diffusion, even being far behind both TBrd and Koshling. Even Magnus had Feudalism before me.
It's based on knowing other players that have techs you don't have and researching them. We may not have TD on here in this game.

2nd - I've built the Topkapi palace, which "strengthen" vassals and gives me 20% to build their UUs. What exactly does both of these things mean in C2C? I remember Topkapi palace giving this percentage in RFCEurope, which made sense, as UUs were substitutes of normal units, so training them could give you a vassal's UU instead of the unit you trained.
Good question. It may be an outdated effect. I don't usually play with vassals and I don't know what 'strengthen' means in this case but we don't use UU methodologies anymore so that part can be ignored.

I'll take my turn tonight when I can.
 
It's based on knowing other players that have techs you don't have and researching them. We may not have TD on here in this game.
Now that's far better, and makes sense, was my suggestion back then. I remember discussing that Player Score can be heavily influenced by size and wonders, which not necessarily reflects the most developed nations. This meant staying behind in points was a great way to hurry in techs without letting them spread much. And it didn't make sense at all. Like in this game, imagining it had TD, why I wouldn't get TD from both TBrd and Koshling, who share borders with me, and have way more techs then me? Just because I have many wonder and a huge territory? I used to discuss this back then, I'm glad it's different and better now.

Good question. It may be an outdated effect. I don't usually play with vassals and I don't know what 'strengthen' means in this case but we don't use UU methodologies anymore so that part can be ignored.
I imagine it does another effect in the latest version? And would there be a path I can check in the code what this could mean?
 
Next time you are in the game just check the Victory conditions and the settings button to see if Tech d is on of off. Since this game has Rev On I don't think Tech D was used.

And once upon a time in a land far far away TD was on active If you had Open Borders agreements. But I'm pretty sure in today's version of C2C you don't even have to have them.
 
I imagine it does another effect in the latest version? And would there be a path I can check in the code what this could mean?
Not that I'm aware of.

As for researching into the code, enter the text into a grep of the text files, find the TXT_KEY and search that throughout the code first then the python if not found there.
 
I'm trying to update the save+turnlist but tortoise is stuck for a long time

Doesn't seem to be a connection issue on my part, as I can use the browser and see youtube videos with no issues
 
War Dog...
 

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