I really dig the design behind the Maya, extra housing from farms makes perfect sense, becasue while the Mayan ceremonial centers were massive, the population was quite extended around it with a mix of farms and suburban areas. awesome design idea Firaxis. Same thing with the obvservatory having extra adjacency from plantations, I think it might be very cool to go godess of festivals or oral tradition with Maya.
The bonuses thogards tall play are also wellcomed in a game that favours wide so much.
Design wise, honestly I was ready to hate it but I'm happy I was wrong, thank Chaak she doesnt have the "nose thingies" Pacal had in civ 5 and instead she got this nice Mayan profile.
Now Firaxis artists if you are reading this..don't hate me but there's a thing that really doesn't make her look Mayan, and It's going to sound weird, but its.
The eyebrows and the colored eyes....
Indigenous people in southern Mexico and Guatemala tend to have very little or very thin facial hair, and this shows in the eyebrows, they tend to be very light, bushy eyebrows...don't really sell the look, just a quick search so you see what I mean. Also...does lady six sky have colored eyes? honestly that just looks out of place.
Now...to try to make my point I'm retracing Lady Six Sky a bit, again, I mean no disrespect at all, I just want to see the art go the little bit extra it needs to nail the look. Maybe Its just work in progress? because I can see a lot of Amanitore in her.
Anyway here it is, only thing I did was give her dark eyes and ligther eyebrows...that's it. I hope the feedback is useful