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[NFP] Maya First Look

Discussion in 'Civ6 - General Discussions' started by bite, May 14, 2020.

  1. blackcatatonic

    blackcatatonic Queen of Meme

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    My main takeaway from the absence of the expected City-State mechanic is that of course they are saving that for Italy ;)
     
  2. Morningcalm

    Morningcalm Keeper of Records

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    Sure! So I went back and forth on this one. Ix Mutal Ajaw refers to a specific woman from the Mutal dynasty of Tikal and a stelae that postdates Lady Six Sky’s death date, so Ix Mutal Ajaw actually cannot be Lady Six Sky. The stelae are similar though so I can see why Firaxis got them mixed up (Ix Mutal Ajaw even may have come from Naranjo’s line, adding to the confusion).

    That said, Lady Six Sky was also referred to as the Lady of Tikal, perhaps because she beat Tikal later, so they might be able to use that instead, though probably “Ix K’uhul Ajaw” is a better and easier fix per my earlier post in this thread.

    Per Wikipedia:

    Further details on Lady Six Sky’s name can be found on P. 19 of this handout. For those who want some more detailed info on Lady Six Sky beyond Wikipedia, look to the Maya blog here or the Discovery article here (which mentions the death of her unnamed Naranjo husband).
     
    Last edited: May 14, 2020
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  3. sonicmyst

    sonicmyst Emperor

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    Maya will be so map-dependent and very difficult for domination victory. But I love this new leader!
     
  4. Lord Lakely

    Lord Lakely Idea Fountain

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    Capital city has its genuine name, the rest are all modern names.

    * Wak Kab'nal (Modern: Naranjo)
    Toniná (Original: Po)
    Palenque (Original: Lakam Ha)
    Yaxchilán (Original: Pa'Chan)
    Xunantunich (Original: unknown)
    Copán (Original: Oxwitik)
     
  5. bite

    bite Unofficial Civilization Cartographer Super Moderator

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    I honestly don't think they will ever do Italy (and this is 100% not based on the fear of what do I do with the map with both Italy and Rome in the same spot
     
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  6. Siptah

    Siptah Eternal Chieftain

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    A mix, I think. There were names that looked Mayan, but then there was also Palenque.
     
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  7. criZp

    criZp Emperor

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    The "no housing from fresh water" also means you get to focus 100% on those luxuries when you settle, rather than having to choose between two good spots you just go for the best one.

    I like this civ pretty well, just wish the leader looked "cooler", but that doesn't really matter when I'm playing with them.
     
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  8. TeddyMain

    TeddyMain Warlord

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    Yeah, I'm just hoping that these animations are placeholders and they're not just recycling idle animations for future leaders.
     
  9. Leucarum

    Leucarum Emperor

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    Some additional thoughts:

    Interesting to have a civ that can make a decent science game on flat grassland/plains terrain.

    Warfare is going to be strange as Maya when you conquer a city and suddenly it doesn't have the housing to support itself.

    The distant city malus isn't that bad... You'll for sure want to focus on the core but expanding is still a benefit for them.

    So builder dependant! At least they shouldn't ever struggle to boost feudalism...
     
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  10. Denkt

    Denkt Left Forever

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    Based on the current version of the game, yes that is very much true. Not just that but Maya except for its unique unit look like a weaker version of Korea and maybe a rather weak civ in general as it is designed for a playstyle that is considered ineffective.

    However each expansion will come with a patch that will include stuff like balance Changes and many have asked for buff to the tall playstyle.
     
  11. Alexander's Hetaroi

    Alexander's Hetaroi Deity

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    Well that sure was interesting. The bonuses aren't what I expected.
    Glad we got Lady Six Sky.
    Also glad the UU is named Hul'che.
    I'm generally surprised that the Maya don't get any faith bonuses. I think the Observatory District could have at least gotten an adjacency bonus for Holy Sites.
     
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  12. IvoryPavane

    IvoryPavane Prince

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    It’s not all about strength though. In my opinion, Korea is the dullest, least interesting Civ in the game. It has very strong but very monotonous abilities.

    I prefer something that takes some planning and effort (and luck) to make strong, but with higher potential.

    I like it overall. I think the 10% bonus to the capital and first few cities will be more impactful than people think, and the combat bonus will be very very welcomed for aggressive neighbours
     
  13. SirMediocrity

    SirMediocrity Warlord

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    Hmmm, I noticed that Lady Six Sky moves around a lot like Amanitore (almost identical in some cases). What does this mean? I hope it's just that they're still working on her animations.

    Other than that, she looks super amazing and I am super excited.
     
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  14. nauberry

    nauberry Warlord

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    upload_2020-5-14_18-47-51.png
    If I got this correctly, 13 is the maximum number of cities in that 6-tile radius.
     
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  15. Denkt

    Denkt Left Forever

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    Require some pretty good luck with terrain for that to be possible.
     
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  16. DJ_Tanner

    DJ_Tanner Emperor

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    A lot of Korea's strength is in their hill bias, but Maya will be more effective over a variety of maps and not be dependent on getting a lot of hills nearby (not just at their capital). And getting their ranged UU earlier allows them to play more aggressively upfront. It is pretty clear that these two are built from the same mold, but I think that Korea has more potential, Maya will have more flexibility.
     
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  17. Leucarum

    Leucarum Emperor

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    Ironically given their real world location I guess this means the Maya really don't want to start off on a peninsula (or anywhere with restricted building options)

    Edit: Actually they might have the worst TSL position in the game!!!
     
  18. Socrates-

    Socrates- Warlord

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    Sounds like a very interesting approach to play with this civ.

    Already looking forward to the map-pin-phase for planning out a future empire. Nice to know that you’ll want your cities within 6 tiles of the capital. Should be a good combo with the Colosseum.

    She looks amazing, headdress on fleek!
     
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  19. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Provided geography works in your favor.

    But is the 10% yield bonus worth having that inner ring so jammed in there with minimal tiles to build on?
     
  20. TeddyMain

    TeddyMain Warlord

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    Her cutscenes for agendas, meeting, war, etc. look like they have a good amount of variation from Amanitore's motions, but her idles are pretty damn identical.
     
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