What about doing that, removing the health malus, and perhaps even changing their yield to a forest's yield, but letting this expire in 900 AD or so (when they historically 'collapsed')?For a while I considered giving the Maya the UP to build cottages on jungle tiles so you'd see a better representation of all their city states (tech bonuses can also be hidden). But then again a cottaged jungle tile is still rather weak.
Oh okay. Now I know what your plan is.
I want the jungles to stay.
Haven't seen that post (crosspost maybe?), but that's a possible solution. I just need to find a way to do that elegantly.Well, as Need my speed said, you could just give them an extra food making them equivalent to a normal grassland cottage.
Yeah, just make the jungle tile a good tile (like a forest or grassland), and allow cottages to be built on top of them (without the jungle being removed).Well, as Need my speed said, you could just give them an extra food making them equivalent to a normal grassland cottage.
How about changing all jungle tiles by +1and -1
I think that current setup isn't realistic where you get more food from tundra than in the jungle, which usually have lot of fruits and animals. Jungle shouldn't reduce food; only production, improvements and settlements.
After that change, we can give Maya a decent UP: Can build cottages to jungle tiles after discovery of Calender.