I think CreeDakota got it right:
- Worker first: SiP, and keep the G Spy for later;
- Settler first: settle on stone, keep city #2 for workers, and build both Wonders in the Capital.
@All: Both options are quite reasonable IMO, maybe the best it is just let the player who starts the game decide which one to adopt?
Either choice won't kill our game I believe, and I'd like if we actually play a bit in the next days: we are in 6 already and I fear that too much discussing risks to make the enthusiasm about playing this game fade out a bit. I mean, better a not perfect game, than a game we won't finish!
Just my opinion.
- yatta
EDIT: cross posting with the post above
- Worker first: SiP, and keep the G Spy for later;
- Settler first: settle on stone, keep city #2 for workers, and build both Wonders in the Capital.
@All: Both options are quite reasonable IMO, maybe the best it is just let the player who starts the game decide which one to adopt?

Either choice won't kill our game I believe, and I'd like if we actually play a bit in the next days: we are in 6 already and I fear that too much discussing risks to make the enthusiasm about playing this game fade out a bit. I mean, better a not perfect game, than a game we won't finish!

Just my opinion.

- yatta
EDIT: cross posting with the post above
