Originally posted by Karasu
Still, I think SirBugsy made the right choice to stick to the Granary. Much as I was torn between that and the early Settler, I think that we are in a good position to use Azuchi as Worker - Military factory (plus the odd Settler) for a more efficient expansion.
I agree. I have to quell my impatience. I tend to see those AI power curves shooting off as they build cities galore, and worry too much about trying to keep up. I'm still learning that a slower burn to start with can build the platform for a swift catch-up later, and once you are on a faster growth curve you just have to dominate.
Also, good trading round -even though that's now customary of us...
I really look forward to these ever since I got into Moonsinger's training session.
Regarding technology, I think we should consider our GA timing and war plans.
If the Kensai Oda is really our UU, we may want to slow down the tech pace somewhat and start setting up for a late-AA massive attack on our neighbours using these guys.
The GA would speed us through the early Middle Ages... straight to Cavalry?
The Kensai Oda has four point offence, so it will be dominant until Chivalry, when I'd much rather be using Knights. To exploit it, we should expect to go to war early and take out our immediate neighbours. Though the distances I've seen so far are a bit daunting for a foot slogger. Your final point about workers is important. We are going to need roads to get to our targets fast.
I would settle the tile 2SE+1E of Azuchi (south of your pink), as it is still on the way to the yellow and can immediately use the Goats on the mountain.
I'd settle the western pink site next, to deny Tokugawa the horses and establish our borders along the river.
I think moving that city south reduces the number of inner ring cities by one. We are limited to five by the mountains ot the west, an your move would reduce it to four. I figured that city would use the flat lands, and leave the goats for the mountain city. I agree about the high priority for the western horses city. It also gives us a coastal city. I don't know whether that is the strategically important coast yet, of course, but if we want a lighthouse we need to be on the coast, and the river means we don't have to wait for an aqueduct. I hate building wonders in a city limited to pop 6.
Another couple of floating comments: The Lighthouse. It's a Continents map, right? And we want to kill them all...
And the Forbidden Palace. If we don't get a Great Leader to get it in somebody else's ideally-located capital, it may be worth starting to build it not far from Azuchi. From a superficial look, the area between Azuchi and the yellow spot doesn't seem too bad.
What about the yellow spot itself? It's far enough away from Azachi that we could have two good corruption-free cores. If we prebuild it early in the development of our empire it will have relatively low corruption. It's on a river with lots of food, so it'll grow like gang busters, and it has lots of shields. Build it, produce a granary [EDIT: and a temple!], build a couple of workers and then let it rip on a prebuild while we improve its terrain and build more cities out of Nagoya to get to the magic number for the Forbidden Palace.
Oh, yes!