MB4 - GOTM24 Redux [civ3] Roster A

Originally posted by Karasu
Still, I think SirBugsy made the right choice to stick to the Granary. Much as I was torn between that and the early Settler, I think that we are in a good position to use Azuchi as Worker - Military factory (plus the odd Settler) for a more efficient expansion.
I agree. I have to quell my impatience. I tend to see those AI power curves shooting off as they build cities galore, and worry too much about trying to keep up. I'm still learning that a slower burn to start with can build the platform for a swift catch-up later, and once you are on a faster growth curve you just have to dominate.

Also, good trading round -even though that's now customary of us... :D
I really look forward to these ever since I got into Moonsinger's training session.
Regarding technology, I think we should consider our GA timing and war plans.
If the Kensai Oda is really our UU, we may want to slow down the tech pace somewhat and start setting up for a late-AA massive attack on our neighbours using these guys.
The GA would speed us through the early Middle Ages... straight to Cavalry?
The Kensai Oda has four point offence, so it will be dominant until Chivalry, when I'd much rather be using Knights. To exploit it, we should expect to go to war early and take out our immediate neighbours. Though the distances I've seen so far are a bit daunting for a foot slogger. Your final point about workers is important. We are going to need roads to get to our targets fast.
I would settle the tile 2SE+1E of Azuchi (south of your pink), as it is still on the way to the yellow and can immediately use the Goats on the mountain.
I'd settle the western pink site next, to deny Tokugawa the horses and establish our borders along the river.
I think moving that city south reduces the number of inner ring cities by one. We are limited to five by the mountains ot the west, an your move would reduce it to four. I figured that city would use the flat lands, and leave the goats for the mountain city. I agree about the high priority for the western horses city. It also gives us a coastal city. I don't know whether that is the strategically important coast yet, of course, but if we want a lighthouse we need to be on the coast, and the river means we don't have to wait for an aqueduct. I hate building wonders in a city limited to pop 6.
Another couple of floating comments: The Lighthouse. It's a Continents map, right? And we want to kill them all...
And the Forbidden Palace. If we don't get a Great Leader to get it in somebody else's ideally-located capital, it may be worth starting to build it not far from Azuchi. From a superficial look, the area between Azuchi and the yellow spot doesn't seem too bad.
What about the yellow spot itself? It's far enough away from Azachi that we could have two good corruption-free cores. If we prebuild it early in the development of our empire it will have relatively low corruption. It's on a river with lots of food, so it'll grow like gang busters, and it has lots of shields. Build it, produce a granary [EDIT: and a temple!], build a couple of workers and then let it rip on a prebuild while we improve its terrain and build more cities out of Nagoya to get to the magic number for the Forbidden Palace.
EDIT: Oh, yes. Workers!
Oh, yes!
 
Thanks for your nice comments regarding my granary decision.

Given the pace that Tokugawa is explanding, I think grabbing the western horses should be either priority #1 or #2 in settling. I would go for the site 1SE of the horse tile... still on the coast, on the river, and gains two land tiles with shield production. With some improvement, we could build the lighthouse there. If the lighthouse is one of our goals, we should make that priority number one.

I think yellow dot should be number two. That will be a great location.

Alan - figuring out the 4-turn settler factory was terrific. Good job thinking outside the box.

Since we're discussing early combat, I would pick on Tokugawa since he is so close and he has "huge tracts of land"
 
Isn't it quiet! Has everyone abandoned ship?
 
GK is skipped (24 got it rule).

CivGeneral is UP.

Will someone please PM GK and CivGeneral as neither of these players have contributed to this thread since the game started.

If you get short of players I can twist a couple of arms.
 
I'll do it and report back on apparent "men overboard" situation.

[Edit: Messages dispatched. Return of carrier pidgeons awaited.]
 
Sorry guys, school/work has been dragging down my online time for the last 4-5 days.:(

I'll humbly step aside & let the next player play, I don't want to hold anyone up.

Again, sorry it won't happen again.
 
For anyone who's interested, and qualified for the 1st spoiler in gotm 25 there's a very interesting sequence of posts on the issue of Settler or Granary first, by none other than SirPleb.

Basically, he argues that you should build a settler first if you can settle a new city that can produce at least as much fpt as your settler producing city does currently. This follows from an approximation that a granary would double the fpt of the settler farm, but would take longer to produce than a settler. If a settler can create a city that produces the equivalent of this doubling effect earlier than you can buld a granary then you should build him first, because food is king in the early game.

On that basis SirPleb would say that we should have built our settler first, as our first city's granary doubles 4 fpt, and our second city can reach 4 fpt using the cattle.

I can't fault the logic, and SirPleb's QSC result indicates he knows what he's talking about, and I think it rationalises the way my guts were feeling earlier. I'd be very interested to see your reactions to this.

This is in no way a criticism of the way any of us have played so far, but I suspect SirPleb's thinking will set another new standard for the gotm community, a bit like RCP, the palace jump, and so on.

We now see a third city site that can reach 5fpt. However, our current settler farm can now deliver settlers faster than our second city could until we have only 2fpt cities left to build. So we should continue to pump settlers from Azachi until city#2 gets up to speed, and build a granary there before swapping settler production over.
 
Sorry for not looking at this suner. College was getting hectic for signing up for classes for the Spring semester :)

Ive Got it
 
BTW, before I forget. I would like to show you my advanced skip thread.

From December 17th till the 27th, I will have Finals in College and I wont have time inbetween the listed dates to play the save since Ill be busy studying and taking the exam. :)
 
With everyone being skipped, my turn will come sooner than expected. Yet, probably too late for me to be able to play: I'm going to home #1 tomorrow, and I probably won't be able to connect to the web.
Then, as you already know, I'm off to holidays until Dec 8th... :D

So, good luck with this game!
I will surely have a lot to read when I come back, and please sign me up in advance for SG GOTM25!
 
@Alan - I saw SirPleb's write up, unfortunately after I had played. Once again he has broken new ground in this game, and raised the bar even higher. In hindsight, we could have done better, but I still think we're in good shape. Just when I think I understand an important aspect of the game, SirPleb (as usual) rearranges the known universe.
 
Ok, there seemes to be something wrong with the link with the save in it. Can someone please repost the save? :)
 
In another SG, zurichuk reported that the Upload server was having difficulty. I just tried to download it and got a "could not load page" message. We might need to have Alan e-mail it to you.
 
Just noticed ... I put an underscore in the url instead of a hyphen. I've edited the link. Sorry! :blush: Shows how many people have taken time to look a the save!
 
Hmm, Ive tried that and it did not worked. THen I tried to look in the upload foulder and I have discovered that the Uploads are down :(.
 
Try here

[Edit] I just tried, and uploads5 lists the file, 10 November at 21:58
 
CivGeneral: Do you have the save?
If not I'll e-mail it to you directly.
 
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