@ Smackster : Samurai are 4.4.2. They attack like Knights, but have 4 defence instead of 3.
I think I'll call it a night. I'm slowing up and in danger of making mistakes. We can't use horses any more without taking severe losses, and the route back to barracks for upgrade is painfully slow. Oda seem to struggle too, even though they have 4 attack, probably because of Edo's size. But even in the small towns I'm losing more often than I should to the RNG, so I need bigger stacks than I have been allowing
So I think I'll regroup in the morning, get the upgrade program moving properly and give it to Smackster tomorrow afternoon. We have over 100 gpt coming in currently, and upgrades are now 40 each instead of 80. It's a bummer, but I think we may have to upgrade elites as well.
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IBT
Kensei from Satagaya-ku ills an Oda.
Mori Kensei from Kyoto atacks Oda and dies
Azuchi samurai -> samurai
2 Kuroda samurai archers (4.1.1) are moving towards Ise
Another Kuroda settler party sets out across our territory.
Turn 7. 420 AD. The Fall of Edo
Horse kills Kensei outside Setagaya-ku
At Edo:
5/5 Oda dies vs 4/4 samurai spear -> 3/4
4/4 Oda -> 2/4 kills 3/4 samurai
5/5 Oda dies vs 3/3 samurai spear -> 4/4
5/5 Oda -> 1/5 kills 4/4 samurai spear
5/5 Oda -> 3/5 kills 3/3 samurai spear
4/4 Oda dies vs 3/4 samurai spear -> 2/5
5/5 Horseman dies vs 3/3 flagged footman/Rambo -> 3/4
5/5 Horseman retreats 3/4 flagged footman/Rambo -> 3/4
5/5 Horseman dies vs 3/4 flagged footman/Rambo -> 2/5
4/4 Horseman -> 3/5 kills 2/5 samurai spear
4/4 Horseman -> 3/5 kills 2/5 flagged footman/Rambo ... and captures Edo

Captured catapults bombard 3/3 samurai spear -> 2/3 outside Edo
4/4 horse -> 3/4 kills 2/3 samurai spear
Edo is pop 6, 3 resisters 3 taxmen, granery, aqueduct, 3 catapults.
Capital jumps to Tateyama
F4 shows Takeda now has no iron or horses. He does have Gunpowder.
3/3 junk -> 2/4 kills sinks barb galley
Upgrade footman to flagged samurai for 10 gold. There seems to be no advantage - still 1.2.1, just prettier.
Upgrade 4 horses to samurai
Herd Kuroda settlers with workers and Odi to allow our settler to reach space.
Diplo: We have three more turns of peace with Kuroda and Chosogabe.
Buy a world map swap with Han for 9 gold. He's building up on the other island.
Move troops to protect cities near Kuroda archers. Switch Moriyama-ku to temple for happiness as they lose MPs (losing 4 shields).
IBT
Mori junk approaches our damaged junk. He has the Lighthouse, so he can outrun us. Retreat anyway. A Chosogabe junk appears as well.
Kuroda archers move towards Moriyama-ku
Yokkachi samurai -> samurai
Moriyama-ku temple -> Oda (8)
Kuroda are building the Sistine Chapel
Turn 8. 430 AD
Funebashi: 2 samurai and a horse attack two Rambo footmen. One samurai dies. The second kills and promotes. The horse dies.
Ohara: 2 horses attack 2 footmen. One dies the other retreats.
Move new samurai to cover Kuroda archers. Decide to renew ROP - still active but expired. Can't get anything for it, but he'll hurt his rep if he attacks when peace expires in 2 turns.
No deals available on Gunpowder or Buddhism. Even Takeda will not give Gunpowder for peace ... yet!
IBT
Takeda samurai spear recaptures exposed worker near Ohara.
Shamizu and Kuroda ally vs Korea.
Mori junk hasn't pursued our damaged junk.
Ise market -> samurai
Owese worker -> worker
Korea starts Sistine Chapel
Turn 9. 440 AD. Fall of Two Cities
Catapults bombard Takeda samurai spear to 1/3 and 4/4 horse -> 3/4 kills him.
Funebashi:
4/5 samurai retreats vs 4/5 footman -> 2/5
4/4 samurai -> 2/5 kills 2/5 footman and captures the city Pop = 2 resisters
Setagaya-ku:
4/4 horseman -> 3/5 kills 4/4 footman
4/4 horseman dies vs 3/3 footman -> 2/4
5/5 horseman -> 4/5 kills 2/4 footman and captures city - 2 resisters, 1 taxaman. It has a BARRACKS!
Near Kyoto 4/4 Oda kills 3/3 Moi Oda.
Ohara:
4/4 horse dies vs 4/4 footman -> 1/4
Upgrade 2 horsemen to samurai (80)
Still not sure where Kuroda archers are heading. They are moving through.
Shadow them with Oda and samurai to cover our cities.
IBT
Kuroda moves on through. I think he may just be aiming to reinforce the new cities his settlers plan to build. I've been baulking them whiile our cettler gets to the next obvious position. We probably need to build a couple more, or just let Kuroda through to build them for us further south west.
Ogaki samurai -> samurai
Komaki samurai -> samurai
New Azuchi harbour -> barracks
Chosogabe starts Sistine Chapel
Turn 10. 450 AD. Onwards ...
Moved samurai, oda towards next targets.
Upgraded 2 horses at Setagaya-ku.
Setagaya-ku can be our new forward upgrade centre. Workers are improving road system over the mountains in blitz mode.
Stack outside Ohara should be able to take it next turn.
Samurai stack near Edo can reach advanced party on hill overlooking Tateyama next turn. Then they can attack the following turn.
There's a settler in the mountains with a couple of road workers. Suggest he can settle one tile south west to deny Kuroda settlers who were delayed by the worker wall and oda.
Watch the Kuroda archers. There are a couple of samurai shadowing them in nearby cities. These probably need to be moved to your taste before you hit space.
Yakeda will now give Gunwpoder for peace. Don't know if we want to continue our treacherous ways, but it's an option to get a view of where the saltpeter is.
We have about ten more horses to upgrade and enough money in the bank.
Firaxis Score is 1148
Here's the save
Over to you Smackster-san. May you live in interesting times.
Here's a picture of the sharp end ....