Allrighty, here are my turns. I hope I didn't do too much damage.
Preflight check. Everything looks AOK.
Growth in 11, Rock and Roll in 11...Ah, now 10 with a Great Engineer.
Patty -> Longbowman (Longbowwoman?) for 100 gold.
Spearman -> Pikeman for 100 gold.
Archer -> Longbowman for 100 gold.
Leo -> Longbowman for 100 gold.
Damaged Roses -> Maceman for 115 gold.
Supa-Sprung Mule Robba (it just rolls of the tongue doesn't it?) becomes a Maceman for a mere 130 gold.
Velvet Kisses becomes a Maceman for 115 gold.
There, all upgraded in time for the middle ages, just before computers.

Still 500 gold in the bank.
Still dead last in military but number one in our hearts with a 100% approval rating.
Interesting, the Incan city of Olmec is down to 95%. Come closer to the all destroying borg.
Turn 1 (1650 AD) Not much to do. Zzzzzz...
Turn 2 (1655 AD)
I would like to get Replaceable Parts as it is for trade but the only way I can get it is if I trade Astronomy. I figure that will excaberate the tech increase for the AIs so I don't do it as we have a monopoly at the moment.
Turn 3 (1660 AD)
Mao's Golden Age ends. Berlin loves us. What's not to love?
Turn 4 (1665 AD)
Berlin still loves us. ^^ Olmec at 94% Come closer...
Turn 5 (1670 AD)
Nothing to see here, move along.
Turn 6 (1675 AD)
Sweet! Computers are in. Many options abound.
After debating for I swear 10 minutes, I choose Replaceable Parts. This leads to many Industrial techs that will lead to Internet and Fusion eventually.
I switch to a Labratory in 6 turns.
Yikes!

HC adopts Free Religion. Our relations are now down to +6 and pleased.
Turn 7 (1680 AD)
I sell Mao Hit Musicals for 10 gp/turn. Cool!
Mao then adopts Representation. I guess he is now happy enough. We must make him switch back to Heriditary Rule so he will lose the Science bonus. Maybe if we can get him to war with Cyrus. They are all starting to think of Science too much...
Turn 8 (1685 AD)
Nothing going on...
Turn 9 (1690 AD)
Replaceable Parts are in. Well, we need Gunpowder to get Chemistry, which we need for Steam Power which we need for...blah blah blah...Internet and Fusion. So I go for Gunpowder in 2 turns. I hope that was the right decision. We still have a monopoly on Astronomy.
Turn 10 (1695 AD)
Hmmm....Berlin will grow next turn and then it will be at even health...Labratory is due in 2 turns. That's -1 health. I will try to get Wine from Mao for the +1 health (from Grocer). No dice, he wants Uranium. I think maybe when hit singles are in, we can get it.
Turn 11 (1700 AD)
Gunpowder in. Chemistry in 2 turns.
Berlin grows. Ah crap...A Great Artist has been born in Olmec. (Which is down to 92% Incan now).
Turn 12 (1705 AD)
Apparently we are not very advanced. Aroo?
We do have 728 beakers a turn that say otherwise. I am a moron. I forgot to start building lumbermills.

Well, we weren't using any forests anyway, but still, sloppy play. Sorry guys...
Hmmm...HC didn't use his Great Artist. Maybe he is saving it for a Golden Age.
Everyone but Vicky and us now have Rifling.
Turn 13 (1710 AD)
Chemistry is in. Hard tech choice. Hmmm...I choose Steam Power as it is on the way to Internet. 2 AIs now have Biology.
Turn 14 (1715 AD)
HC is now moving his Great Artist northwest. I am not sure what he has planned.
Turn 15 (1720 AD)
Well...Here we are...Rock and Roll will be built next turn. Steam Power will be in in 3 turns. A great Person is due in 7 turns, most likely a Great Artist unfortunately.
Nice to see we are now 5th in Land Area.
I hope I made the correct tech choices. We still have a monopoly on Astronomy. Hopefully you can get Wine from Mao when Hit Singles comes in.
Our beautiful city: