The Last Conformist
Irresistibly Attractive
Spontaneously, I think he looks more like a Northman.
Angmar Angmarians Angmarian
Arnor Dúnedain Dúnedain
Easterlings Easterlings Easterling
Gondor Gondorians Gondorian
Harad Southrons Southron
Isengard Isengarders Isengarder
Mordor Mordorians Mordorian
Moriquendi Moriquendi Moriquenderin
Noldor Noldor Noldorin
Northmen Northmen Northman
Númenor Númenóreans Númenórean
Rohan Rohirrim Rohirric
Sindar Sindar Sindarin
The Dwarves Dwarves Dwarven
The Shire Hobbits Hobbit
Yeah, they were one of the tricky civilizations. I decided it would be unfair to give a civilization a technology that was not restricted tot he starting 6 techs. This brought up problems, however, as there is virtually no technology in the beginning that would be considered a war-oriented one.[Ant]Wimp said:Fishing as a free tech for the Southrons??
[b][u]Unit Name[/u] [u]A.D.M[/u] [u]Era[/u] [u]UU?[/u] [u]Transport/Warship?[/u] [u]Trans.Cap[/u] [u]Upgrade[/u] [u]Special[/u][/b] [u]
[color=red]Boat\Knarr(?) - 2.2.2 0 no N\A 1 Ship RAA* RBA*[/color]
[color=blue]Merchant Ship - 2.3.3 1 no Transport 2 Trade Cog RAA RBA[/color]
[color=red]Galley - 3.4.4 2 no Transport 3 Barge RAA RBA[/color]
[color=blue]Barge - 4.6.5 3 no Transport 4 Galley RAA RBA[/color]
[color=red]Trade Cog - 5.8.6 4 no Transport 6 NOUP RAA RBA[/color]
[color=blue]Ship - 4.2.3 1 no Warship 0 Longship RAA RBA[/color]
[color=red]War Galley - 6.4.4 2 no Warship 0 Warship RAA RBA[/color]
[color=blue]Warship - 8.6.5 3 no Warship 1 War Galley RAA RBA TOF*[/color]
[color=red]Longship - 10.8.6 4 no Warship 2 NOUP RAA RBA TOF[/color]
[color=blue]Númenórean Warship 7.5.4 2.5 yes Warship 1 Warship RAA RBA TOF[/color]
[color=red]Númenórean Pirate 6.4.4 2 flavor Warship 1 Raider RAA RBA TOF[/color]
[color=blue]Corsair Raider 9.6.5 3 flavor Warship 1 Umbar RAA RBA TOF[/color]
[color=red]Corsair of Umbar 11.8.6 4 flavor Warship 2 NOUP RAA RBA TOF[/u][/color]
[u]
Angmar 5
Arnor 3
Easterlings 5
Gondor 3
Harad 4
Isengard 4
Mordor 5
Moriquendi 2
Noldor 4
Northmen 3
Númenor 4
Rohan 3
Sindar 2
Dwarves 3
The Shire 1
[/u]
In Civ3 gameplay context, it would be catastrophic to give Númenor units in the second era that would still remain the best naval units at the end of the MOD. The Númenóreans did engage in the wars of the Elves and Sauron, unless I am much mistaken. I've read the Unfinished Tales a couple of times, and never ran across a ship that can fly. Unless you mean Vingilot, which can't be considered a Númenor ship and really has no place in the MOD. I seem to remember another mention of a flying ship, but it was considered to be a "legend" in ME.Noldodan said:I have to disagree with you on the strengths of the Numenorean Warship versus the Corsair ship. The Numenoreans, despite never having a war, were always the best at building ships. If you've ever read UT (Unfinished Tales), then you know of some of these, including probably the greatest: ships that could fly!I highly doubt any ship in ME could best them until the invention of cannons.
The three flavor ships all belong to Harad, as agreed on earlier. It represents the Black Númenóreans of Umbar becoming the Corsairs of Umbar.The Last Conformist said:I too think the Númenórean Warship looks a bit weak. And what is an Númenórean Pirate?
Having a transport cap of one on the Knarr is probably a bad idea, particularly as it apparently can transport settlers. Drop it to make it a pure explorer, or up it to two.
StarTraveller said:It's been a while since I posted anything, but suddenly I got very busy with the non-gaming part of my life.
Anyway, just dropping in to let you know that I still follow the great work you do even if I don't have time to post much. This post is mostly a kind of a pad on the back for all of your efforts.
Keep it up!![]()