mIII - OCC in Mesopotamia

@Improvisor: Bye :( :cry:

@Mitsho: What's a defensive pact? Remember, OCCs aren't supposed to go perfectly, we should have some problems...
 
@Mitsho MA stands for Military Alliance (against someone)

since we can't produce a wonder victory, should we try to conquer? :lol:
 
we never were able to go for a conquer victory. ANd I never thought we'd be able to win this (but yes, our single goal is conquer. But we need iron (or horses, which is very improbable.

Our only plus is that we have a 13 seize city!

Defensive pact ( I do not know the english word: A has a pact with B, and if you attack A, B will attack you, If you attack B, A will attack you)

mfG mitsho
 
oooohhh, Mutual Protection Pact
 
We have good chance to win IF Egyptians build SoZ before Mycenaeans do. We have 30 spt, coastal city, 1 wonder left, The Great Lighthouse, if we can build it, we win (only we and Mycenae are able to build it fast enough)

Preturn
Elite TG attacks Medean Archer, wins, no damage
Same with Veteran TG
Veteran TG attacks Medean Archer, wins ,loses 1 HP
Elite TG (2HP one) attack Hittite Warrior, wins, loses 1 HP

IBT
Troops moving to our territory
Medean Archer pillage

860 BC
Veteran TG attacks Medean Spearman on hill, wins, loses 1 HP
Elite TG attacks Hittite Warrior, wins, no damage
Veteran TG attacks Hittite Archer, wins, no damage
Veteran TG attacks Medean Archer, wins, no damage

IBT
Hittite Archer attacks our Vet TG in open, TG loses but redlines Archer

840 BC
Vet TG attacks Hittite Archer, wins, 1 HP lost
Vet TG attacks Medean Spearman, wins, no damage
Hehe just remembered that spearman has defense of 3 in this conquest, and I attacked spearman on hill:rolleyes:

IBT
Bab bowman attacks our Vet TG, TG loses, redlines Bowman
Sanitation researched
Start researching Ship Building, slider to 90%, -1 gpt but we win 1 turn doing this (5 turns now)

820 BC
Elite TG attacks redlined Bowman, wins, no damage
Elite TG attacks Bab warrior, wins, 1 HP lost
Vet TG attacks Bab Horseman, wins, 1 HP lost

IBT
Bab Bowman attacks our TG on HILL!!!, you know what happened, redlined bowman
We have some sort of curse which makes our TGs to lose by 1 HP
Hittites offer peace, they want 2 workers, 2 slaves (Powerslave and Slave to the Dark:D), Sanitation, 60 gold. Sounds good, REFUSED
Tyre riots:(
WW striked, play with sliders, we lost 1 turn of research, I’ll check production next turn

800 BC
Elite TG attacks redlined Bowman, wins, 1 HP lost
Elite TG attacks Bab Spearman on hill, wins, loses 2 HPs
Vet TG attacks Hittite warrior, wins, no damage, PROMOTES TO ELITE, yay:)
Vet TG attacks Hittite archer, wins, 1 HP lost
2 Archers and 1 Warrior next to Vet TG (above), hopefully he kills at least one attacker
I’ll try to get good peace treaty next turn

IBT
Didn’t make it:(

780 BC
Elite TG attacks Hittite warrior, wins, no damage
No effect on production (riot)
2 Archers next to Tyre, hope for best

IBT
Archer attacked, our Elite TG won easily, 1 HP lost

760 BC
Elite TG attacks Archer, wins, 1 HP lost
Elite TG attacks Archer, wins, no damage
Elite TG attacks Warrior, wins, no damage
Make Peace with Babs
Gave Sanitation+70 gold
Got Currency+Medicine

WW is gone

IBT
Medean Archers (2) come near Tyre

740 BC
Elite TG attacks Archer, wins, no damage
Elite TG attacks Archer, wins, no damage
No troops in sight

IBT
Hittite troops appear

720 BC
We have 3 Elite TGs and 3 Veteran TGs now, all in Tyre healing/resting

IBT
2 more Hittite troops appear
Ship Building researched
Start researching Navigation (TGL) (11 turns)

700 BC
Gotta love 1-turn TG factory:cool:
No attacking yet, I wait until they get close
Make some trades

IBT
Hittite troops are next to city now

680 BC
Elite TG attacks Warrior, wins, 1 HP lost
Elite TG attacks Archer, wins, 1 HP lost, 1 GL gained[dance]
Gotta rename unit, it’s ”The Glorious Burden” now:D
*cough* I forgot 4 cities rule:( *cough*

Notes:
We can get TGL first, it’d put us to par with Mycenae if they get SoZ, what happens then, I don’t know
1-turn TG factory is handy in war:D
That Great Leader we got is useless so…

Save
 
'4 cities rule' what do you mean?
and why is the gl useless?
Are there many troops left in our territory?

So, Kuningas is up! enjoy it! :)

And one more question, does anyone know, how a wonder victory is reached? (I thought you'd have to have 4 wonders (the majority), but I do not know!)

mfg mitsho
 
@Ville great turns, our military victorys have definetly helped in our Victory Points conquest

@Mitsho GL really isn't 'useless', but it can no longer rush wonders like the good ol' days, so we can just make army
*Hoo Hum*
 
We can't make army, this is OCC and 4 cities are needed for army
*HOO HUM*
 
lol forgot about that, wish we could disband him for shields :lol:
 
1-pre turn
win: TG vs reg archer, 1 hp lost.
win: TG vs reg archer, 2 hp lost.
win: TG vs reg archer, 0 hp lost.
win: TG vs reg archer, 0 hp lost.
win: TG vs reg archer, 0 hp lost.

no rival units left in our territory.

IT Mycenae completed SoZ. lost one TG to Three Man Chariot.

2-660BC
MGL rush the Alchemist's Shop. No other options for it.
win: TG vs 3MC.

3-640BC
Alchemist ->TG

IT Palace expansion
4-620BC
->TG
win: TG vs reg archer, 0 hp lost.

5-600BC
->TG
win: TG vs reg horse, 0 hp lost.

IT TG kills 2 archers and 1 horse retreats.
Pollution strikes Tyre.
6-590BC
->TG
Peace, WM, Architecture and 25 gold to Medes for Peace and WM.

win: TG vs reg warrior (mountain), 2 hp lost.
win: TG vs reg warrior (mountain), 3 hp lost.

IT Navigation ->Philosophy
7-580BC
->TG
lose: TG vs reg 3MC
win: TG vs reg 3MC, 0 hp lost.
win: TG vs reg 3MC, 0 hp lost.
win: TG vs reg 3MC (forest), 2 hp lost.

IT pollution strikes Tyre
8-570BC
->TG

win: TG vs reg spear (hill), 0 hp lost.
win: TG vs reg archer, 2 hp lost.
win: TG vs reg archer, 1 hp lost.

9-560BC
Navigation to Egypt for Stone, TM, 20 gold.
Peace to Hittites for 25 gold and TM.

Tyre ->The Great Lighthouse in 6 turns.
Investigate Mycenae ->TGL in 18 turns.

10-550BC
zzz

---
After TGL is built start war. We get 100 VP per killed population so razing AI cities is important.

Current VP stats:
Mycenae 3155 points
Phoenician: 2490 points.


The Save
 
forgot something:

1.Improviser
2.Ville
3.Kuningas <-- Just played
4.Cizzlewalk <-- Please play!
5.Gogf <-- prepare yourself (if you can play?)
6.mitsho
 
got it.
 
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