Mini-NotW IV: I'm on a Boat (GAME THREAD)

That just shows that I suck at these games. I didn't suspect BL or Paulus for a second, since they were a part of Seon's entourage :(
 
Well I accidentally deleted my PM, so I wiill have to do this in memory.

I was looking at my PM and instantly disliked it. It said that you were sure that slave was innocent because the slave was locked up, and bodyguard was innocent because he was paid.

It sent alarm bells ringing because it was a stereotypical example of "Too Confident merchant," who always gets killed by those who he trusted.

Well it turned out to be true :rolleyes:.
 
Well I accidentally deleted my PM, so I wiill have to do this in memory.

I was looking at my PM and instantly disliked it. It said that you were sure that slave was innocent because the slave was locked up, and bodyguard was innocent because he was paid.

It sent alarm bells ringing because it was a stereotypical example of "Too Confident merchant," who always gets killed by those who he trusted.

Well it turned out to be true :rolleyes:.

Heh, yeah. You immediately IM'ed me stating that you thought I was out to kill you. You were right about that. ;)

BananaLee though had a personal motivation to protect you and Arakhor from harm. I decided that we could not hold up that act forever - I expected you to get suspicious because the kills didn't happen on the merchant team.
 
Hell yeah.

I was looking at the boat and thinking"wait... then the bodyguard's motive is not possible."

Then I realized that the kills did not happen to merchant team.

I did not say this to anyone because I didn't trust anyone (including Arakhor and definatly not CCrunner who stole my compass ;)).

Well then I died XD
 
You didn't trust your own wife? I'm shocked and horrified :) As it turns out, you were definitely right not to trust anyone!

Merchant's Wife
Oh what a terrible boat ride this is! Your dirty rotten husband is good for NOTHING! Besides, it's always been a closet dream of yours to run off with a dashing seaman and sail the seas in high adventure. You might as well make the most of the disaster and escape from the terrible husband of yours and this boat all at once.

Team: Merchants
Ethnicity: Amurite
Base Strength: 2
Ability: A Little Bit of Magic – Your mastery over the more subtle arts has grown stronger under the ignorant nose of your husband. Utilizing it, you are more than capable of tricking anyone into revealing any important items they may have to you. PM me the name of the person you'd like to speak with in the afternoon before night falls and you'll learn their item in the evening post.
Item: Nautical Themed Pashmina Afghan - +1 Strength
Personal Goal: Escape the boat WITHOUT your husband, and with one crewman
Victory Condition: Escape from the Boat
 
See what I mean? ;). I saw this coming from turn 0 -_-
 
My guess is that each body thrown overboard added to the strength of the OO team. We shouldn't have...
 
My guess is that each body thrown overboard added to the strength of the OO team. We shouldn't have...

Yes, they added up to our strength.

I suspect the cannibals would've done something with it if we kept them around...
 
TheForestAuro said:
Cabin Boy
You've always wanted that crabby old man's position and now with that captain gone it's time you showed everyone what you're worth! The Navigator always had harsh words to say about the captain and it wouldn't surprise you in the least if he was involved in knocking off the old man himself.

Disaster always brings out the heroes in any story, and you figure this time is as good as any. Gather up all of the navigation tools, sail the boat home, kill the bad guys, and collect the chicks. All in a days work for you.
Team: Ship Crew
Ethnicity: Lanun
Base Strength: 1
Ability: Bravado - You are a terrible navigator, but that doesn't stop you from trying, dammit. You must vote all navigation items to yourself, even though you have no idea how to use them (-1 Progress). However, your bravado IS useful in at least one respect – you're a very confident fighter. (+1 Extra Strength from items)
Item: Harpoon – +1 Strength (+2 in your hands.)
Personal Goal: Thwart the Navigator's attempts to get a Navigation item. Twice.
Victory Condition: Get to the shore alive.

...duffer.
 
Can somebody post the Octopus Overlord's PM?

Oh and Paulus- d'you know what BL's strength value was?
 
Octopus Overlords PM:

TheForestAuro said:
Welcome to M-NotW IV: I'm on a Boat

Your goal is to drown the entire populance of the boat. This is not as easy as it sounds.

Every night, the slave will send me a PM of who you wish to kill. When you perform a kill, you will also Drown the victim and instruct them to follow along underneath the boat. Whatever items they were holding are discarded during the process and will be voted on the next day.

Victory comes when the combined strength of your Drowned army Doubles all other survivors combined.

Good Luck!

Merchant PM:

TheForestAuro said:
Welcome to M-NotW IV: I'm on a Boat

Things have gone south for this trip, and as merchants you know a fish when you smell one.

You must find a way off this boat before it is too late.

Good luck!

(might as well send the merchant PM, since both I and BL were on the Merchant team ;) )

IIRC, BananaLee had a base strength of 2 and two +1 items. For the last night he gave them to me, though.
 
Oh, drat. With my knowledge of FfH lore, I should have seen it coming that throwing the bodies overboard might be dangerous, if we had cultists onboard. Instead, I was suspicious of those that wanted to keep them.
 
Ugggh... I cant believe I didn't see the finish to this one. (Yep. I'm back.)
 
My PM

Artisan
Man, this will be a story for the folks back home to hear. If you ever get there. You don't know a damn soul on board, you lost all of your goods back in Innsmouth, and you had to use your last savings to get a boat back home. A boat with a killer on the loose. Gods damn it.
Team: Innocent Bystander
Ethnicity: Bannor
Base Strength: 1
Ability: So Damn Unlucky – You're pretty much terrible luck. This is so true that you tend to permeate it to such a degree that anyone using any ability on you will injure themselves and be unable to use that ability for two nights afterwards. It doesn't stop the ability from working – you're just contagious, that's all.
Item: Right Oar - You have one of the Rowboat's oars. Maybe if you can find the other one and some supplies you can get off this deathtrap.
Personal Goal: Wound at least three different people with your unluckiness
Victory Condition: Just don't die.


It had so much potential :(. I was just waiting for people to start trying to steal my stuff and spy on me, so I could find out who did it, only to die the secondnight. So Damn Unlucky.
 
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