This message is for Rhye
Ok, i played some games(and test some things with world editor) and i think(i think) that these changes could be very good for the gameplay. They are realist and little changes. I don't put Big changes because i know that the next version will only be a sort of patch and that we are not going to see big gameplay changes(as you said in the "what shall we reshearch next" topic). So the change are:
-Stronger independants and natives(especially in Shiraz, Samarkand and Chichen Itza in the 600 ad Rfc where they are always destroyed by barbarians and maybe it could be cool to add one city in north america to represent pueblo or sioux and to make the west conquest more realistic and more hard for the USA, add the Bandar Seri Brunei (as sadomacho said) could be interesting too)
-Less probability to collapse but more chance to see some of our cities becoming independants and more chance to see an old civilization come back in our territory if we are unstable.(This could prevent the half world independants when russia or turkish collapse, personally i prefer(and i think it is more fun for the gameplay) to see persia or arabian come back in turkish territory than see the turkish completely collapse).
-Stronger Aztecs (and maybe incans). It could be easy to do it by adding them 2 more units and the paper technology(paper with the astronomy was one of the only thing where the aztecs was equal/superior to the europeans..Do not remove it to them please.Maybe make the calendar more expansive for the other civ could be a good idea too).
-More agressive mongols(espacially against china), in the last version(in 600 ad) they generally still a very weak power during all the game.
-More agressive persia in 3000 bc(to see more greek/persian wars; maybe by adding them mathematics? In all case a persian civ who is more present in the europe politic (instead of persian civ who generally stay in the desert) could be a great thing for the gameplay).
-Maybe more chance to see the civilization build their own wonders (by example france should build notre-dame more frequantly ect...)
-More stable german empire in 600 ad games, they always collapse and be invade by little powers like nederlands and rarely stay in the end of the game(france have this problem sometimes).
-No bonus tech searching for europeans(the proximity of civ is enough and more historically correct. And it will make the other civ(japan, american especially) more dangerous for europeans and more historically correct; see the technological level that american and japanese can attempt today! ps:it not means that they should have a tech bonus; just delete european bonus will be enough)
-maybe add this (
http://forums.civfanatics.com/downloads.php?do=file&id=12178)
I know that this is a lot of changes but this is just a suggestion. In all case, i think that this mod stay the better mod for Civilization 4.