Minor Suggestions Thread

Besides, they are continuations. Thank God... I mean Rhye... for Culturally Flavored units and Dynamic City names. No, they are not the same civilization, but I would not consider Italy nor Mexico much of a civilization... yet... at least. I'm not ragging on them... well.... maybe Mexico :mischief:... but not Italy. But I agree in the dynamic names, according to time/tech, like the Russian/Soviet conversion.
However, we must not nitpick on if we should count Mexico as the Aztecs. It's not important in gameplay at all. It doesn't matter and any argument if or not Mexicans are Aztecs is just silly. If it were up to me, I wish the Yucatan could have stayed a country so Maya could have a continuation, too.

Spoiler :
IMO, the current world 'civilizations' are:
-US
-China
-Russia
-India
-Japan
-Brazil (part of BRIC)
-Possibly South Korea
-If you count the EU as a unified nation, then that too.
 
What do you take into consideration when you define whether or not a country is a civilization?
 
Text book stuff:
-Culture
-Technological Advances
-Political, economic, and/or military influence

Although Japan doesn't have a strong military, or a military of their own for that matter, they have an undeniable advantage in culture, economy, and technology.
I also think America, Russia, China, and India are undisputed civilizations.






Also, how would a horse resource be in Korea. It may give Japan a chance for cavalry.
Also, by the time Greece spawns, could there be an independent city or city ruins where Knossos should be? Just to add flavor to the usually baron island.
 
This will be my only post on the matter as I think Panopticon is not the only person who hates these arguments. However civilization is meant to distinguish some humans from others. Those who are not part of a civilization or the sadly negative term, "uncivilized" are those who still lead a hunter gatherer life, nomadic life, or any none "civilized" life. The distinction is really meant to separate the majority of humans now, to the majority of humans five thousand to twelve thousand years ago. Every country has evolved and formed from the presence of civilization. Therefor every country has inherited "civilization", as every country has adopted culture, technology, politics, economy, and very sadly military influence. The term civilization should not be used to distinguish countries some people see as politically and socially stable from other countries that some people see as not so.
 
I understand most humans are civilized. But in the Civilization series, not all IRL civilized countries would be civilizations. Paraguay is civilized, but could you imagine a Paraguan (sp?) civilization?
 
The easiest way to avoid this would be to use the term Civilization to talk about what should exist inside the game. The game designers have their own logic which they have used to define what constitutes a Civ - generally regional or world superpowers with significant lifespan.

Arguing who is "civilized," on the other hand, is more likely to end up with hurt feelings and racism. So stick with the capitalizing.


Of course, I'm not expecting new civs to appear from Firaxis or in RFC, so discussing the whole thing here is pretty much pointless.
 
That's what I was trying to say. But you are better with words than I am, Arkaeyn.
 
Well it is my belief that being civilized or un civilized does not make you better or worse, but our species has evolved, (figure of speech, the media and politics also give this impression), to view anything un civilized as inferior, i.e. any other living thing on the planet. Anyways to get back on topic it might be a good idea to either include non playable civilizations, like the Byzantines in the 600 C.E. start, to act as the countries breaking away from colonial power. The major players this would represent are Canada, Brazil, and Australia, since they really have the best land in the game. Besides that India and Egypt usually respawn at least once, removing colonial power. As of now the European countries retain their colonial possessions, stabilize their economy, and become power houses in the Modern Age.
 
As of now the European countries retain their colonial possessions, stabilize their economy, and become power houses in the Modern Age.

That's how it should be.
 
And how many RFC games have you played to the modern/future era that didn't involve world wars with most or all of Europe fighting?
 
I switch it up between Viceroy and Monarch, never even tried Emperor.

But I rarely play civs that end before the modern era and I've never had a game get to 1950 AD without at least one world war.
 
Indeed. The only reason the Europeans don't have their colonies today is because World War II weakended them so much that they couldn't resist indpendence movements in the colonies.

No; it's partly because of nationalism (which originated in 19th century Europe) spreading to the colonies. Independence movements were resisted in many cases, but without exception futilely. The first examples were in the American colonies, where, following the US example, most of Latin America became liberated. Then followed 19th century imperialism, resulting in the division of Africa around 1880; Ottoman Turkey and China experienced their own nationalist movements, which resisted the imperialist European powers and the rise of Japan from around 1900-1942 set examples to the Asian independence movements. After 1945 both the US and USSR favoured independence (one more than the other, becauseof the Cold War). I'll leave it at that, as it's a complex process.
 
Japan did not exactly rise out of nationalism. Japan was never under control of a foreign power. Japan was under the Tokugawa Shogunate from 1603 C.E. until 1868. Right at the end of this Admiral Perry from America sailed to Japan with a small armada. He wanted the Japanese to open their borders for trade. The Japanese were reintroduced to a world that had advanced, technologically, while they had stayed behind. This was due to the Tokugawa Shogunate believing that anything non Japanese should not be on the island, he got rid of Portuguese muskets for example. Anyways, the Japanese saw that the only way they would not be conquered or forced into unequal treaties like the Chinese would be to adopt Western culture and technology. This led to the Meiji Emperor regaining the thrown from the Shogunate, and this led to the Meiji Restoration. This was Japan adopting Western imperialism. After that Japan became its own colonial power, conquering Korea, Manchuria, the East Coast of China, and Indonesia. They lost this territory when they declared war on America, who forced Japan to lose all of its colonial possessions and occupied the country for a few years to implement a, "better," government. Basically, Japan effectively became a European Power.
 
Let's drop the history lessons. I'm sure Rhye has better things to do than to search the suggestions thread to find actual suggestions. So back to task... I am going to C&P something I posted earlier:

Also, how would a horse resource be in Korea. It may give Japan a chance for cavalry.
Also, by the time Greece spawns, could there be an independent city or city ruins where Knossos should be? Just to add flavor to the usually baron island.

Nationalism spread...so... how will that affect gameplay what-so-ever? I say, if someone got around to adding Canada, Brazil, and Argentina, that's great.... but right now... it's very unrealistic.
 
No decolonization, please. I want to have some incentive to colonize as a European power.
 
I suppose we should stop talking about decolonization since this thread is more minor suggestions...
 
I agree with the last 3 posts. (With this caveat: If one thinks the rise of Japan had nothing to do with nationalism, one should read a history of modern Japan; Japan did not aspire to become a "European" power, but a Great Power. As with Chinese Japan considered Europeans "barbarians" - with reason; both only desired to be treated on equal footing. The Western denial to recognize Japan as such was a contribution in the rise of militarism in Japan in the 1930s, at the expense of more liberal forces.) The subject is too major for a Minor Suggestion, though. (Perhaps an idea for a Major Suggestions thread?)
 
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