Pre: We Are losing $$ a bit fast so I decide to switch us to wealth for now. Disband a few warriors that are not needed for MP and we are @ -21gpt with 16 turns for banking. Peace With Egypt for 89gp. Alliance vs Japan + 4gpt for engineering. OK I do want gunpowder but that may be the last tech we need. I will wait one turn till I can blockade the Zulu expansion to the small southern island and then make peace and a trade.
1355: Bombard Nara. God I dont know how many spears they have there but after about 60 tries they still show a 3hp spear and are size 7 on hill. No Attack. Starve them to less than 7 first. Start some Cathedral pre builds for banks. Drop Lux to 10% we are now 6/turn. OK you may dispute this but I want gunpowder. We will want plenty of muskets for the isolated Islands perhaps even a musket army in a city behind walls to burn down their attackers. Since we will not have the $$ for research and Id like to start pumping them as soon as banks are done I make peace with the Zulu straight up. Cant get GP for Mono, Damn. I dont know what I was thinking I should have checked this in peace negations. Try a careful steal and we get it. Even better as we dont advance the Zulu but it does cost us important $$, well we should be OK on $$ anyway once we have banks That was pretty weedy, not the peace as I think we want to do this before they get Astronomy so we can blockade better, but the tech buying/stealing.
IT: Japs remove lots of spears from Nara.
1360: Bombard Nara with boats. The trebs have no where to go as they cant move on mountains and jungle. Take Nara @ size 6 with only 3 spears. Evacuate most troops.
IT: Nothing
1365: Land @ Osaka.
1370: Bombard and take Osaka. Only 3 spears and take with no losses. Begin move on Kyoto.
1375: Moving troops next to Kyoto. Land second task force on Mountain north of Kagoshima. The Japs have not been attacking unfortified Pikes on hills. I saw a nice stack of spears headed for Egypt.
1380: Bombard both Kyoto and Kagoshima and take both cities killing prolly 15 spears but losing 5 MI. Might as well start using our troops we have quite a few.
1385: Land at Satsuma.
1390: Take Satsuma no losses only 2 spears. Rush a settler in Washington. I would like to abandon Washington and get a city on the Jap/Egypt Island as we can then get 2 lux and Horses and Washington cant have a harbor so we have to abandon anyway if we want to get the resources.
1395: Land near Tokyo.
1400: Bombard and take Tokyo no losses. Land some troops near Edo blocking about 20 Jap spears in Egyptian territory. You might be able to take next turn or certainly the turn after
Summary: Well unfortunately I signed us up for 20 turns of peace with Egypt (10 remaining). I think it did make it a bit easier as it drew off a lot of spears but was probably unnecessary. Oh well. I was concerned by the American-Arab experience where it was just a pain taking on 2 civs at once.
Note: 1) There is a settler/pike waiting to land on the Jap Egypt Island. I would found on old Tokyo site or where ever I guess it dosen;t matter much as we may want to disband eventually for the invasion of the remaining Islands. But it will give us horses for Knights and 2 extra Lux.
2)Cities are set to bank prebuilds and should finish the turn following its discovery. You could set them to finish same turn as long as you dont forget to switch.
3)Leader in boat by home Island for next army.
4)I guess we need to honor our peace with Egypt so it may be kinda boring turns. We could trade them theology for all their $$ and gpt. We can certainly break that deal in 10 and they might get uppity and seal their fate sooner.
5)Sorry, I let Egypt get a city on that small Island. I should have been blockading and didnt pay attention
6) In 10 turns I would say it is AW till the end. I think we are a bit heavy on trebs and I would disband the ones on the home Island and start making muskets. The prob with trebs is they are blocked by mountains/jungle and are not really needed except for inland cities. We certainly need some but we have over 50. Zulu appear to lack SP so that should be easier.
For next target after Egypt I would pick the Zulu. We might as well get them out of the way now before they advance any further. If we can take them out then the rest is clean up and our unit support is not going to get any better once the banks complete.
Bed Head 7 UP
Percy On Deck but maybe out for ths week
dl123456 Take it if Percy doesn't within 24 hr after Bed.