MM7: Slicing Samuri

There was a suggestion in the GOTM forum for an ambitious Python programmer to beef up the log for purposes of GOTM, SGs, etc. Hoping someone takes up the challenge. :bounce:
 
That would be xtra nice. I got it, as long as it is ok to play on thursday. (I'm pretty busy)
 
If Meteor Punch has time before Thurs maybe you could swap. Also I will be away from the 10th –the 16th. Since the game does not work on my laptop please skip me if I’m up in that time. I will be able to peak in on progress.
 
500
520
540
560 discover Metal Casting, start on Literature. Trade Polytheism and Alphabet to Inca for Code of Laws.
580
600
620 discover Literature, start on Civil Service. Trade Alphabet to Mongolia for Horseback Riding.
640 Buddhist monk converts New Sarai.
660
680 Buddhist monk converts Machu Picchu.
700 Kagoshima founded.

- Kagoshima needs a defender.
- After the Forges finish, we may be able to start a military buildup.

Satellite view of Japan
MP_MM7_04.gif
 
OK Formula up. I'm not sure we need forges in every city. I understand the attraction and habit but unless it is a shield rich city that can build it in a reasonable time I don't see the need. I would take New Sari ASAP and then hunker down for peace while we prep for real war. We need Hedit Rule, Theocracy, Vassalege (i.e. Feudalism) for civics and we need construction if we don't have it for lots of cats.
 
I agree. I, however, think that we will need forges in most, if not all cities.

Oh yeah, I got it.
 
Sorry I took so long, but here it is. I don't think we are ready even for a small war, we need a few more axes and cats.

Preflight: Osaka > cat, due to already unhealthy conditions. Kago > archer (too small to build forge)

(1) 720: Inca moves archer near Kyoto, they demand HBR. I say no, they don't declare. Buddhism spreads in England, Mongols get a GP.

(2) 740: Mongols get their GA! :eek:

(3) 760: nada

(4) 780: nada

(5) 800: Osaka cat > cat. I give the cat Barrage I.

(6) 820: Discover Civil Service. Start on Machinery. Revolt to Bueracracy(sp?) since our capital is pretty formidable already.

(7) 840: Holy ****!! :crazyeye: I find Kyoto can do colussus in 5T!! Queue that up behind settler.

(8) 860: Kyoto settler > Colussus. Edo forge > rax.

(9) 880: Load settler onto galley.

(10) 900: Tokyo forge > worker. We need more windmills around tokyo, not cottages. ;)

D'oh, I forgot about defenders for Kago. :crazyeye: As well, we don't need so many damn towns, unless we are planning on Univ. Suff.
 

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Since Marks gone for awhile, here's the roster:

Mark1031
madviking
Formula51 - just played
Meteor Punch - played before Formula51
grahamiam - up
eotinb - on deck
 
Preflight check: We have 3 axes, 1 cat, and a bunch of archers (5). We are not ready to attack anything yet.

Switch Tokyo from Worker to Axeman. We need more units if we want that town, and there’s a worker down by Osaka that has just finished a road to New Sahiri that can come back.

We can sell Lit and Civil Service to Inca for Fued and 20g, but I hold off for now as we don’t need to revolt yet.

T1: 920AD Edo rax -> elephant; Ok, I’m irritated as there’s a gally N of and I don’t know where we want him to go! Therefore, I send him to the gems/dyes area to our E. There’s fish there and we can get extra lux’s for trading.

T2: 940AD Kubla Khan finishes GLib

T3: 960AD Kyoto Colossus -> Elephant; Osaka Cat -> Cat

T4: 980AD Machinary -> Engineering (pikes will make sort work of the Keshiks); Sell Sugar to the Mali for Wheat (Osaka is unhealthy)

T5: 1000AD Kyoto Elephant -> Elephant; Tokyo Axe -> Spear
Buy Fued from Inca for Civil Service and 60g

T6: 1010AD nada

T7: 1020AD Kyoto Elephant -> Elephant

T8: 1030AD Osaka Cat -> Cat

T9: 1040AD Kyoto Elephant -> Spear; Satsuma Forge -> Lib
Bizmark has a GA.

IBT: Napolean offers 350g for Lit, take it

T10: 1050AD Tokyo spear -> market
Galley with settler sees barbs near the landing zone, so I move an Archer nearby so it can load onto the galley next turn. Imho, new town should be located on the hill N of the gems.
Also, we have a large chunk of gold and could probably either do massive negative research or upgrade a few archer. I’ll leave that for the team to decide.
2 more elephants, a spear, and a cat should be able to join the invasion force in the next few turns. We should have no problem taking New Sarai. Note: I have not given the newly built units promotions as I'll leave that up to the next player to decide (figured it will fit your attack style better)

mm7-1050AD.jpg
 
Watch out, the Mongols are a strong civ, it may take more than that to take them on, even for one city.
 
there's 2 archers and 1 axeman in New Sahari. We should be able to take it. Pikes (once Eng is done) should do well vs the Keshiks. We have to start somewhere and this is the logical place. Otherwise, we're looking a naval invasions and we have to rethink everything. Also, we will get iron = Samarai with this town, so it could go very well for us.
 
Indeed it would go well, but I was thinking about the reluctance of the AI to make peace immediately which could hurt us, as GK is big.
 
1050AD (0): Notice Samarqand SW of Satsuma (our island town). Just something to be aware of in the upcoming battle.
mm7-shot011.jpg

Turn research down to 90% for less negative cash flow, still finishing Engineering in 2 (I want some cash on hand for upgrades). Kublai's got a galley with a settler/archer pair on our coast NW of Kyoto. I cancel Open Borders, hoping to send him back to his home waters. Unfortunately it only pushes him one tile to the west, but a settlement south of England is going to be tricky for him pretty soon, I think. I change builds to have greater military emphasis, including a couple of galleys -- I want the flexibility to attack across the bay, to take Samarqand, or just to defend from a counterattack from the sea.

1060AD (ST): Mansu comes asking after the clams we just stopped trading to KK, offering silk -- I accept.

1060AD (1): Kyoto: spear->galley. Osaka: cat->horse archer (for pillaging raids/general mobility). I send our advance units across the Mongolian border, triggering this war! I put a couple of workers near Satsuma to sleep. Nothing for them to do at the moment, but I didn't want to move them back to the mainland yet as they could be needed to repair some pillaging or to improve Samarqand after we take it.

1070AD (2): Engineering comes in and I start on Theology (for Theocracy, of course). Can't upgrade spears to pikes until we get iron. I am leaving a few spears back home to deal with any mounted units KK might send at us. Kyoto: galley->longbow. I think I know that this means:
mm7-shot012.jpg


1080AD (3): Nara founded on grahamiam's proposed spot, starts on lighthouse. Advance moves into position outside New Sarai.
mm7-shot013.jpg


1090 (ST): Barb warrior near Nara attacks and loses to our archer. Mansu comes proposing Compass for Civil Service -- as the latter is worth about twice as many beakers as the former, I turn him down.

1090 (4): Kyoto:longbow->longbow. I'm fortifying these defenders without using their promotions -- City Garrison seems most likely, but perhaps Drill may be useful if they are used in an active defense. Just don't forget about the promotion. Imhotep (Great Engineer) born in Tokyo -- the only wonder we can build at the moment is the Hagia Sophia (workers improve 50% faster), which isn't spectacular but is nice in that it produces Great Engineer points. Since there is nothing spectacular on the horizon, I decide to build it in Tokyo, where we are already pulling in GE points with our regular engineer specialists. Begin shelling of New Sarai -- down from 50% to 27%, so should be ready for first wave of assault in 1 or 2 turns (one more to finish wearing down defenses and maybe another to send in some suicide cats). Our galley pillages some nets outside Old Sarai.

1100AD (5): Kyoto:longbow->missionary. Osaka:horse archer->missionary. I want to sneak in a couple before our civic swap in 2 turns. Edo:temple->cat. Satsuma:galley->galley. Tokyo:Hagia Sophia->resume galley. I pillage some nets outside New Sarai -- this is probably not smart as we should take it before the lack of food hurts much, but I wanted the cash. Our cats finish reducing the defense of New Sarai, and odds are in favor for our elephants, but I think I'll wait and soften them up a bit more with some collateral damage.

1110AD (6): Tokyo has WLTK day. I promote a cat to City Raider I and send it in, hoping the promotion will increase it's odds of survival (by the way, a keshik just showed up in New Sarai -- too bad we have elephants on hand). Cat gets wiped out, and doesn't even do that much collateral damage (probably because I didn't take Barrage).
mm7-shot014.jpg

Second and third cat also die, but do much better.
mm7-shot015.jpg

mm7-shot016.jpg

I save the fourth cat for the next city. At this point, it's just mopping up. We get a worker for our troubles.

1120AD (7): Theology->Guilds. Kyoto:missionary->elephant. Osaka:missionary->cat. Tokyo:galley->cat. Use missionary to spread Buddhism in Kagoshima. Promote axe to Medic to help heal the elephants. Send two healed elephants north with cat, spear, and horse archer (not stacked up yet).

1130AD (8): Edo cat->cat. Trying to build things that won't be obsolete in a few turns when we finally get iron. Kyoto has WLTK day. Continue moving towards Turfan. KK gets a Great Engineer.

1140AD (9): A Mongolain galley came swooping down out of the fog in the IT, but inspection reveals it to be empty. KK uses his Engineer to complete Notre Dame -- thanks! Pilage some nets outside Karakorum. Last two elephants finish healing and head north to join raiding party. One axe left to defend New Sarai for now, but I started an archer cascade to help out. Pillage a farm outside Turfan.

1150 (ST): A keshik takes out our pillaging horse archer.

1150AD (10): Kyoto:longbow->longbow. Osaka:cat->cat. Edo:cat->elephant. Satsuma:galley->resumes library. I left some moves on the galley by Tokyo and the elephant there. I planned to load another cat on the galley next turn and then head for Turfan, but if the next guy would rather load up the elephant now and go, feel free.

Summary: Workers loaded on galley, ready to improve around Nara. Galley set to sentry duty east of Satsuma. Two more galleys headed for ferry duty on the north coast of our main penninsula. First wave nearing Turfan. Missionary ready to convert New Sarai once it comes out of rebellion. Think that's about it.
 
I'm back but you can take it an I will get it after you for the weekend.
 
If MV doesn't post in a few hours I will take it.
 
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