@ [to_xp]Gekko: I hope you didn't take my comment as an offense. It sure wasn't ment as one and i have to admit it might come across as a bit harsh (also what i said with is true to that large degree only in the strategy and tips subforum.) so a bit of beckpedaling might indeed be in order.
My intent was a clearcut and direct depiction / advice on things / heed for caution since i walked into that trap myself on various occasions and have such effects on various times cause by comments from different people all over the forums (not so much here since i am active here only for a short time but have quite some forum experience on other gaming forums dedicated to particular games.)
Its also might be slightly related to the language barrier on my behalf (which here in that case is more a matter of customs / manners and measure of words used than of direct translation. English offers more diversity in degree of verbal measure in that regard.
In my language / countries usual gaming forums what i said above and the way i said it whould hardly be seen as an attack / flame if as a quite direct and at worst slightly over the top comment.
Here on this forums i only once reacted with a harsh intent / pissed so far.
When someone depicted a nerf of + partial compensation for a civ as a huge improvement of a civ despite knowing the game and that civ well enough to know better according to his own statements, with just a short checking of the most basic maths. And that was still borderline flame so still harmful to the tone and nothing to be proud of. Anything else in this forums at least by intent is at best what i described in above paragrah.)
Sorry, for inconvinience if any was caused.
@ Kael: For some simple and profound reasons it doesn't count for you or anyone else from the team (or close to the team and involved in design, if to a lesser degree...)
First and foremost there is no point in arguing with you about you beeing straight out wrong in the first place.
For the simple reason that if it really matters to you, you can state + change what is right and what is wrong by your whim and at your leisure.

If anything i whould venture to disagree on some of your balancing evaluations / state my opinion.
(And following your cause instead of catering to everyones wishes is a big plus imo if such a project is concerned. So i actually thing this is quite a good thing.)
Also you have tasked yourselves with designing / giving the base guideline for the game instead of massively beta-testing all for yourselves. (Very wise way forward imo.)
Since you yourselves are involved with the process, you can't be expected to reliably find your own errors. (One is always blind to at least some of our own errors. That you take so much input from others is testament to your insight in that matter. More than i could hope to claim with things i do.)
If Betatesters do misinform you and others though its not all so good for the game.
Also if you whould spend more time to test / check all your statements or care to much about anything you say beeing right you whould have fewer time makeing FFH2 a better game and i sure whould dislike that.
Thats why i do measure the whole thing very much differently for you.
Lastly your part (responsibility whould be to much expectation for a free work of pure gaming joy.

) if any in that regard if any whould be a fitting / acessible FFH2-pedia in-game.
But you + team have profound resons not to do that right now with the game not finished yet. So no complaint to expect from me for that.
But still point taken and sorry if i went overboard (even if just percived.

If the tone suffers overall the damage is the same nontheless. Sender has to care first that the massage gets across in the right way.)