Marshall Thomas
King
- Joined
- Dec 11, 2005
- Messages
- 700
Does marathon game speed work well with this mod? I noticed that production is at normal level. How does this effect gameplay?
Exavier said:@TheLopez - lol thanx... as for your stacker Mod... I may when i get my Laptop back and can actually work on my mod again... Lack of immediate testing of my code and pretty much haulted all current progress atm... 1 week down... 2 to go... And I have already lost my mind. Next week I start shooting ppl
@keldath - lol now you see why I haven't done a full merger of those mods yet... lack of testing time
@MasterOfShogun - The units are actually reduced in size by about 30%. I think i may need to post screenshots as I get this question alot
@furtigan - I plan to... I actually have several that ppl have asked for and I just need to get them added in
@NuclearElephant - No I don't have anything like that in my mod... I have been purposly avoiding any modifications dealing with religion.
@scienide09 - lol. Well i was thinking of adding some late game research boost buildings since i expanded the tree. I am not sure if there is anything I can do about the OCC game research without effecting everything globaly but I can look into it.
@Marshall Thomas - Well Marathon Speed is probobly very long and drawn out. I haven't played it on that speed as Epic is long enough for me.
Hey courseofra, I did something like this in my APC and Combat Engineer mod, it would be fairly easy to integrate this into Exavier's mod yourself, if you're unfamiliar with modding send me a PM and I'll walk you through it.courseofra said:Hi,
great Mod so far. Thanks a lot.
But is there a posibility to include something like a truck or transport tank, which will carry some soldiers and an artillery faster accros enemy territory?
Greetings
Exavier said:@Marshall Thomas - Well Marathon Speed is probobly very long and drawn out. I haven't played it on that speed as Epic is long enough for me.
Spearthrower said:Hi. Enjoying the mod, but I think I may have found a bit of a bug in the city view screen - sorry if it's already been reported
See the bottom right corner. The score display shows through the city screen. I can't see any details on my Great People points, it's also nearly impossible to manually set which specialist you want. I also can't see any details about luxuries and food resources in the top right.
This didn't happen at first, but reloading the game doesn't seem to help it.
It also really lags when opening and closing the city screen.
Any ideas?