Kael
Deity
Aletr said:Could you explain me why cant i implement the crusade? Im at war currently and having the right technology...
Only the Bannor can start a crusade.
Aletr said:Could you explain me why cant i implement the crusade? Im at war currently and having the right technology...
Aletr said:I think its too easy to beat the comp early on, AI has no clue how to defend theyr cities, easily killed 2 Ai's on tiny map on immortal(163 turns)[didnt tried deity, maybe it possible even there], I think thats too easy and AI algortms must be repaired... but thats what I think, the mod is great![]()
Belizan said:Speaking of a next version, you going to keep to your goal of a new release every Sunday? It's Sunday... (at least where I live)... 8).
Kael said:That definitly isn't doable. There won't be a new version this weekend or next weekend.
darkedone02 said:hey keal, hows the new custom music part doing? i wonder if you made any new songs for a new intro music, new order, leaves, and runes religion music. I also like to hear some music from the Cult of the Dragon religion also.
BlazeRedSXT said:I have noticed something in regards to the Animal handicap change. Animals are now too strong somehow.Though my captured animals are now far more useful... I am having wolves and lions destroying scouts now, even when I am in a forested hill, a lion(not tiger or bears oh my), but lions Str2, beating my scouts(Str1+Combat2(20%)+100%animal+75hill/forrest).. that can't be right... I know early scouting is supposed to be risky.. but this is not an abnormal situation.. it happens to me constantly. Something to check out.
Cheers!
Well I have had those spells, but all it shows is the grassland/desrt change. I try to get them going befor the Genisis Wonder (Excellent Woder I might add) to get my "Polar Cities" growing, but I have yet to see it done. Maybe I'm doing something wrong. I have had archmages and druids. Maybe THEY are just not smart enough and I'm the genius LOL I'm sure I'll get it right sometimeKael said:To turn tundra into anything you need a unit with the nature 3 spell, or the genesis wonder. This is typically only available to archmages and druids.
Kael said:I havent witnessed it. Are you sure the units you are making are supposed to have the promotion? Its only supposed to be applied to Melee, Archer, Recon and Mounted units.
The orcs tend to be lowed costed but lower power. For their scouts that means that they only have a move 1, but they cost 15 instead of 25.
thealien_83 said:This may have been pointed out already or not, that I do not know. But just in case it hasn't.. It seems that the Altar of the Luonnotar gives the Blessed promotion to -all- units produced, and not just the ones in it's city. Which makes it pretty crazy-powerful.
Cheers!
I'm playing the Amurites (as usual) and when i look at my diplomacy with Morgoth of the Sirdar (which are evil if i'm right) i don't see the -2 malus.
Corlindale said:Morgoth isn't evil, he's neutral, so there's no bug.