Kael
Deity
Nikis-Knight said:Hmmm, I had a thought the other day, I know a diplomatic victory might not fit the theme, but a united nations ("Council of Kings" or something) could still be interesting. perhaps you could tie a unit requirement to being elected emperor? (Or not elected, but having the most other players swear fealty to you). Something like an imperial guard national unit that only the selected leader could build? Make the "UN" availible with monarchy perhaps.
I definitly want one in, if not just to be able to vote to outlaw demon summoning and such. But I don't like the current all or nothing method. I want a country to be able to disobey the council and get the enmity from all the other countries for doing so.
I also don't like voting to win the game. I like your idea much better that if you are elected the leader you may have access to some special units, techs or civics.