RE-DOWNLOAD v2.0 is up!!!!!!!!!!!!
Edit v2.0
Added Social Reform ability
Changed Icons
Removed Protection from International Incidents (it was useless anyway)
This mod adds a new great person along with a city specialist and changes some GPP points to incorporate the new great person into the game.
Download
To install, just unzip to your MODS folder.
Multiplayer Compatible
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Details:
Great Diplomat
Envoy, Great Diplomat & Modern Envoy
Can:
- Embark on a Diplomatic Mission (+4 attitude with an opposing civilization)
- Attach Himself to a City
- Discover a Military Related Technology
- Start a Golden Age
- Prevent International Incidents*
* This is the ‘Protection of An’ effect from ‘Gods of Old.’ The problem is that as a stand alone mod this ability is practically useless – though it can counter rival Great Diplomats. The reason why it’s in is because in my big mod, which I will be releasing soon, it’s used quite a bit. I know without this extra ability the unit is somewhat underwhelming but I figured some people might find a use for it anyway.
If you combine this mod with my Great Doctor mod, he will prevent the plague. This is supposed to happen, and I will be releasing a combined mod in the future once I release all my upcoming mods.
Specialists
Lawyer: +2 Commerce, +1 Espionage, +3 GP Great Statesman Points
Great Statesman: +4 Commerce, +3 Espionage
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Other ‘diplomatic’ additions in this mod:
New Unit
Envoy, 2 Movement
50 Hammers, available at Optics
National Unit (2 Allowed)
Can Investigate Cities
Can Bribe Government Officials (Vanilla ‘Steal Plans’ mission aesthetically altered)
*However, they require open borders and are not invisible. This unit is all about trust (more for multiplayer than single player games).
Changes to BTS
United Nations: Statesman points instead of Merchant
Versailles: Statesman points instead of Artist
Itza: Statesman points instead of Prophet
Courthouse: Allows 1 Lawyer Specialists (in addition to the current Spy)
Jail: Allows 2 Lawyer Specialists ( replacing the current Spies – I always felt 7 total spies weren’t needed considering Democracy is right next to Constitution)
Castle: Allows 1 Lawyer Specialist
Customs House: Allows 1 Lawyer Specialist
Democracy: First to discover receives a free Great Diplomat
Recon Units: Can now receive the Woodsman III promotion
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Credits
Back in the day, TheLopez released a Great Statesman mod for Warlords, though I could never get the code to work in BTS and I used nothing of his save a few button graphics, this mod was definitely inspired by his.
Great Diplomat Model: Not sure, from ‘The Road to War’ mod
Envoy Model: Not sure, from ‘Crossroads of the World’ mod
Modern Envoy Model: Mozza
Diplomat Icons & Names: TheLopez
Specialist Stacker: TheLopez
Let me know if I forgot anyone : )
Edit v2.0
Added Social Reform ability
Changed Icons
Removed Protection from International Incidents (it was useless anyway)
This mod adds a new great person along with a city specialist and changes some GPP points to incorporate the new great person into the game.
Download
To install, just unzip to your MODS folder.
Multiplayer Compatible
---
Details:
Great Diplomat
Envoy, Great Diplomat & Modern Envoy
Can:
- Embark on a Diplomatic Mission (+4 attitude with an opposing civilization)
- Attach Himself to a City
- Discover a Military Related Technology
- Start a Golden Age
- Prevent International Incidents*
* This is the ‘Protection of An’ effect from ‘Gods of Old.’ The problem is that as a stand alone mod this ability is practically useless – though it can counter rival Great Diplomats. The reason why it’s in is because in my big mod, which I will be releasing soon, it’s used quite a bit. I know without this extra ability the unit is somewhat underwhelming but I figured some people might find a use for it anyway.
If you combine this mod with my Great Doctor mod, he will prevent the plague. This is supposed to happen, and I will be releasing a combined mod in the future once I release all my upcoming mods.
Specialists
Lawyer: +2 Commerce, +1 Espionage, +3 GP Great Statesman Points
Great Statesman: +4 Commerce, +3 Espionage
---
Other ‘diplomatic’ additions in this mod:
New Unit
Envoy, 2 Movement
50 Hammers, available at Optics
National Unit (2 Allowed)
Can Investigate Cities
Can Bribe Government Officials (Vanilla ‘Steal Plans’ mission aesthetically altered)
*However, they require open borders and are not invisible. This unit is all about trust (more for multiplayer than single player games).
Changes to BTS
United Nations: Statesman points instead of Merchant
Versailles: Statesman points instead of Artist
Itza: Statesman points instead of Prophet
Courthouse: Allows 1 Lawyer Specialists (in addition to the current Spy)
Jail: Allows 2 Lawyer Specialists ( replacing the current Spies – I always felt 7 total spies weren’t needed considering Democracy is right next to Constitution)
Castle: Allows 1 Lawyer Specialist
Customs House: Allows 1 Lawyer Specialist
Democracy: First to discover receives a free Great Diplomat
Recon Units: Can now receive the Woodsman III promotion
---
Credits
Back in the day, TheLopez released a Great Statesman mod for Warlords, though I could never get the code to work in BTS and I used nothing of his save a few button graphics, this mod was definitely inspired by his.
Great Diplomat Model: Not sure, from ‘The Road to War’ mod
Envoy Model: Not sure, from ‘Crossroads of the World’ mod
Modern Envoy Model: Mozza
Diplomat Icons & Names: TheLopez
Specialist Stacker: TheLopez
Let me know if I forgot anyone : )