Hi agaro, I will try to give you some answers, but first of all... ...please don't worry. We need feedback - especially critical feedback. Feel free to say what you're thinking. Turn Limit (in Vanilla "Europe"): This victory condition is an (additional) option which limits the number of turns in the game. You have to declare independence within a certain number of turns (in Vanilla 300/in TAC 900 turns on normal gamespeed) otherwise the game will be lost. If you choose this option, you should choose it additional to the victory condition "Independence". In TAC this option is useless, so it will be removed in the upcoming final release. Score Victory after Turn Limit (in Vanilla "Time"): Limits the number of turns in the game. If no party reaches a victory in another condition after a certain number of turns, the party with the highest score will win. Independence: After you declared your independence you have to defeat every royal (land-)unit on the map. Domination: You have to hold a large land mass and a large number of the population on the map. Industrialisation: You have to produce a huge number of goods within one turn. Yes, they are sold at 80% of the European price but that is the gross amount. You get a message when a rival city has achieved the Legendary Culture-status. That is the highest level of cultural expansion a city can achieve (100000 produced Liberty Bells in this city). Except the extension of the cultural borders there is no effect.