Mentat
Illienthir Master
Thanks Wrting Bull, the Tutorial is thourough and should do, though I do have some questions regarding TAC in the matter.
I am actually adding Sweden, as probably most reasonable Nation to TAC.
Since there are already files for a swedish Nation its all just a matter of implementing them correctly into the respective files and folders of TAC and adding the XML code.
Art_Pak_TAC.FPK
seems to play a crucial part in regards of graphic files
I was able to unpack the FPK into an folder named "art" that contains a bunch of things that make up the mod.
Ahh yes, what compression rate will be needed, will I have to the full path or the relative path of the filesystem? (btw. I am using PakBuild). Edit: Found an answer to that already in the Tutorial! Only the full path option has to be checked.
So my first question would be,
Can I simply add the respective files for the Swedish nation, update the XML references and pack the thing again into FPK to make it work?
Another question would be in regard of the countryspecific untis, which I haven't found provided in the forums so far. What program would you recommend to alter one of the given nations to create a specific swedish optic for the untis and ships?
As I am looking for the correct position to add the Swedish leaderhead animations, would that be in the leaderhead folder? For the Portuguese I can find Mem de Sa and Sousa in there, but I suppose you used the john ii animations for the portuguesean king?
Generally I found it a bit odd, that you used the Russian uniforms for Portugal. Is there nothing better provided in the CIV IV forums? And generally, are CIV IV graphic packs/animations compatible with Colonization II?
And finally, please don't be offended in that matter, but I am a bit disapointed that nobody has yet come up with a reasonable map for the americas, geographical and in regards of first nation and precolombian tribe placement and names. How come that modding has developed so sloppy in Col II, if compared to CIV III mods?
Thanks again for your quick answer.
edit: I am totally new to CIV IV and COL II, so don't expect I have yet read all Tutorials and Infos about the modability of either.
I am actually adding Sweden, as probably most reasonable Nation to TAC.
Since there are already files for a swedish Nation its all just a matter of implementing them correctly into the respective files and folders of TAC and adding the XML code.
Art_Pak_TAC.FPK
seems to play a crucial part in regards of graphic files
I was able to unpack the FPK into an folder named "art" that contains a bunch of things that make up the mod.
Ahh yes, what compression rate will be needed, will I have to the full path or the relative path of the filesystem? (btw. I am using PakBuild). Edit: Found an answer to that already in the Tutorial! Only the full path option has to be checked.
So my first question would be,
Can I simply add the respective files for the Swedish nation, update the XML references and pack the thing again into FPK to make it work?
Another question would be in regard of the countryspecific untis, which I haven't found provided in the forums so far. What program would you recommend to alter one of the given nations to create a specific swedish optic for the untis and ships?
As I am looking for the correct position to add the Swedish leaderhead animations, would that be in the leaderhead folder? For the Portuguese I can find Mem de Sa and Sousa in there, but I suppose you used the john ii animations for the portuguesean king?
Generally I found it a bit odd, that you used the Russian uniforms for Portugal. Is there nothing better provided in the CIV IV forums? And generally, are CIV IV graphic packs/animations compatible with Colonization II?
And finally, please don't be offended in that matter, but I am a bit disapointed that nobody has yet come up with a reasonable map for the americas, geographical and in regards of first nation and precolombian tribe placement and names. How come that modding has developed so sloppy in Col II, if compared to CIV III mods?
Thanks again for your quick answer.
edit: I am totally new to CIV IV and COL II, so don't expect I have yet read all Tutorials and Infos about the modability of either.