[Mod] True Culture Location and Territory Naming for the Giant Earth Map

Discussion in 'Humankind - Creation and Customization' started by Gedemon, Sep 6, 2021.

  1. SeelingCat

    SeelingCat Warlord

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    No problem, Gedemon! I'll just continue compiling them here (in the existing posts if possible - to avoid too much spam) for whenever they're useful if that works for you!
     
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  2. SeelingCat

    SeelingCat Warlord

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    Some more map updates! Added the Middle East to an earlier post, but here we'll have North and West Africa. I highly recommend extending the western coast of Africa further to the west - it's a bit squished particularly in the Morocco area. I've extended it a bit, but I think it could/should stand to gain another tile or two.

    Spoiler Northeast Africa :

    Spoiler Map :
    HKNortheastAfrica.png


    Changes from North to South:
    Barbary Coast - shrank river; slight border adjustment. One mountain cleared for Khenchela.
    Libya - Border Adjustments
    Egypt - Slight tweak to Nile River; Possible mountains for the Eastern Desert - should at least be hills. No cities here though. Possible removal of mountain for Sharm el Sheikh in the Sinai.
    Hejaz - Remove mountain for Yadamah
    Sudan - Border and Nile adjustments
    Chad - Moved Lake Chad and associated rivers
    Ethiopia - Move Danakil northwards - some mountain movement
    Cameroon - Border adjustments
    Ngbandia - Readjusting this to be Central African Republic and South Sudan; Suggest to rename after the Azande/Zande people (Azandia/Zandia? Also, Azania could be an option - it's been proposed as a name for both South Sudan and CAR in the past although the original location in Greek geography was farther east I believe)
    Kenia - Added Lake Turkana
    Nigeria - Zuma Rock needs to move west (off screen here); the Niger river as a whole also should shift west



    Spoiler West Africa :

    Spoiler Map :
    HKWestAfrica.png


    Changes from East to West
    Aforementioned changes to Sudan, Egypt, Chad, Libya
    Niger - Border Tweaks
    Nigeria - Many a new land tile; Zuma rock should move to the tile marked with a little table; Adjusted the Niger River
    Barbary Coast - Adjusted rivers, one less mountain
    Sahara - Just border tweaks
    Mali - Niger River adjustments and border adjustments; Represents southern Mali and Burkino Faso
    Mauritania/Morocco/Guinea - Biggest change here: recommend extending the western edge of Africa out by a few tiles. To be honest, I think ideally it should extend another tile or two but I tried to keep it somewhat in check.
    Moved Canary Islands a bit over; new island for Cape Verde
     
    Last edited: May 26, 2022
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  3. SeelingCat

    SeelingCat Warlord

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    Got the relevant territories for each of the new cultures, Gedemon!

    Caralans - 47, "Peruvia"
    Nazca - 47, "Peruvia"
    Taino - 55, "Mare Caribaeum"; 57, "Antillae"
    Inca - 47, "Peruvia"; 246, "Chilia"; 52, "Atacama"
    Argentinians - 202, "Flumen Argenteum"; 51, "Patagonia"; 203, "Terra Ignium"
    Cubans - 55, "Mare Caribaeum"

    Mississippians - 63, "Lacus Magni"; 59, "Mississippia"; 61, "Carolinae"; 56, "Florida
     
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  4. AmericanCivLover

    AmericanCivLover Chieftain

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    Huh... doesn't work?

    View attachment 631678 View attachment 631680

    After specifically adding TCL, game doesn't load?

    Game log (sorry best I can do)

    [Message: BepInEx] BepInEx 5.4.17.0 - Humankind (6/13/2022 11:23:26 AM)
    [Info : BepInEx] Running under Unity v2021.2.14.15834644
    [Info : BepInEx] CLR runtime version: 4.0.30319.42000
    [Info : BepInEx] Supports SRE: True
    [Info : BepInEx] System platform: Bits64, Windows
    [Message: BepInEx] Preloader started
    [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.17.0]
    [Info : BepInEx] 1 patcher plugin loaded
    [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
    [Message: BepInEx] Preloader finished
    [Message: BepInEx] Chainloader ready
    [Message: BepInEx] Chainloader started
    [Info : BepInEx] 1 plugins to load
    [Info : BepInEx] Loading [True Culture Location 1.0.6.0]
    [Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type Amplitude.Mercury.Simulation.DepartmentOfTheInterior and name DestroyDistrict and parameters
    [Message: BepInEx] Chainloader startup complete
    [Info :True Culture Location] Initializing GameOptionDefinition...
    [Info :True Culture Location] GameOptionDefinition Initialized
     
  5. cuso210

    cuso210 Warlord

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