TC01
Deity
I'm having issues with a new artstyle for my new civilization.
I added a summonable civ (like Infernals, Mercurians) to the game. I want their art to be a mix of Infernal and Illian art + Frostling art (since my artistic talents are pretty limited. I can recolor DDS files but that's about it.)
Here is their artstyle. Note that I tried to replace the Adept art with the art for Mokka. However, when I start a game as the Frozen (well, after summoning them) my starting Adept unit appears just like a regular Adept. Everything else looks like an Infernal unit. And yes, I did make my civilization use this artstyle:
What have I done wrong?
I added a summonable civ (like Infernals, Mercurians) to the game. I want their art to be a mix of Infernal and Illian art + Frostling art (since my artistic talents are pretty limited. I can recolor DDS files but that's about it.)
Here is their artstyle. Note that I tried to replace the Adept art with the art for Mokka. However, when I start a game as the Frozen (well, after summoning them) my starting Adept unit appears just like a regular Adept. Everything else looks like an Infernal unit. And yes, I did make my civilization use this artstyle:
Code:
<CivilizationInfo>
<Type>CIVILIZATION_FROZEN</Type>
<Description>TXT_KEY_CIV_FROZEN_DESC</Description>
<ShortDescription>TXT_KEY_CIV_FROZEN_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_FROZEN_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_CIV_FROZEN_PEDIA</Civilopedia>
<DefaultPlayerColor>PLAYERCOLOR_SVARTALFAR</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_ILLIANS</ArtDefineTag>
<ArtStyleType>ARTSTYLE_ILLIANS</ArtStyleType>
<UnitArtStyleType>UNIT_ARTSTYLE_FROZEN</UnitArtStyleType>
Spoiler :
Code:
<UnitArtStyleTypeInfo>
<Type>UNIT_ARTSTYLE_FROZEN</Type>
<StyleUnits>
<StyleUnit>
<UnitType>UNIT_ADEPT</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_MOKKA</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_MOKKA</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_MOKKA</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_ARCHER</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_FROSTLING_ARCHER</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_ARCHMAGE</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_ARCHMAGE_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_ARCHMAGE_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_ARCHMAGE_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_ASSASSIN</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_ASSASSIN_ILLIANS</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_ASSASSIN_ILLIANS</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_ASSASSIN_ILLIANS</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_AXEMAN</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_AXEMAN_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_CHAMPION</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_CHAMPION_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_CHAMPION_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_CHAMPION_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_CHARIOT</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_CHARIOT_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_CHARIOT_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_CHARIOT_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_CROSSBOWMAN</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_CROSSBOWMAN_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_CROSSBOWMAN_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_CROSSBOWMAN_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_HORSE_ARCHER</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_HORSEMAN</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_WOLF_RIDER</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_IMMORTAL</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_IMMORTAL_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_IMMORTAL_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_IMMORTAL_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_MAGE</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_MAGE_ILLIANS</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_MAGE_ILLIANS</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_MAGE_ILLIANS</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_MARKSMAN</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_MARKSMAN_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_MARKSMAN_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_MARKSMAN_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_PHALANX</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_PHALANX_ILLIANS</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_PHALANX_ILLIANS</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_PHALANX_ILLIANS</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_BEASTMASTER</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_BEASTMASTER_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_BEASTMASTER_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_BEASTMASTER_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_BEAR</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_BEAR</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_BEAR</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_BEAR</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_BEAR</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_PIT_BEAR</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_PIT_BEAR</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_PIT_BEAR</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_PIT_BEAR</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_RANGER</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_RANGER_ILLIANS</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_RANGER_ILLIANS</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_RANGER_ILLIANS</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_WOLF</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_WOLF</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_WOLF</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_SCOUT</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_SCOUT_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_SCOUT_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_SCOUT_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_SETTLER</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_SETTLER_MALE_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_SETTLER_MALE_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_SETTLER_MALE_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_SETTLER_FEMALE_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_SETTLER_FEMALE_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_SETTLER_FEMALE_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_SETTLER_CHILD_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_SETTLER_CHILD_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_SETTLER_CHILD_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_WARRIOR</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_FROSTLING</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_FROSTLING</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_FROSTLING</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_FROSTLING</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_FROSTLING</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_FROSTLING</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_FROSTLING</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_FROSTLING</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_FROSTLING</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
<StyleUnit>
<UnitType>UNIT_WORKER</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_WORKER_INFERNAL</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_WORKER_INFERNAL</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_WORKER_INFERNAL</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
</StyleUnits>
</UnitArtStyleTypeInfo>
What have I done wrong?