Modern Alliances

Sorry guys havent been able to work on the mod last several days due to a power outage, im working on it now and its going to be a very nice update, it will add a TON of UU, UB and probably a good 25 LH, maybe 4 or 5 new civs, stay tuned for the update, will be coming today tomorrow or thursday
 
Putting up these pics for own personal use, but u guys can still look at em
 

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Mod is updated and im proud to say TTT is now home to the mod with one of the largest Pre-Colombian American Civs on the website! We now have 21 of those Civs!

Big update really hard to say details check it out, it basically adds alot of civs and UU and UB and LH, almost 70% of the civs were altered
 
New version is much more instable than the previous one. I had 3 memory allocation breakdowns in a 53-turn game on a humongous map while the previous version had none during a whole technology tree run game even in bigger Gigantic and Mammouth sized worlds. :confused:
I know there are far more civs and LHs, but during a game it only operates just a limited number of them depending on map size so these are indifferent to the problem. Just a feedback, hope it helps.
 
New version is much more instable than the previous one. I had 3 memory allocation breakdowns in a 53-turn game on a humongous map while the previous version had none during a whole technology tree run game even in bigger Gigantic and Mammouth sized worlds. :confused:
I know there are far more civs and LHs, but during a game it only operates just a limited number of them depending on map size so these are indifferent to the problem. Just a feedback, hope it helps.

What is a memory allocation breakdown? Is it due to the amount of LH? Any idea what the cause is?
 
What is a memory allocation breakdown? Is it due to the amount of LH? Any idea what the cause is?

It's a typical graphics error. What is strange that despite I have a good video card and hadn't got any problem with the "E" version now it quits all the time from the very beginning of a game. I swithed to medium graphics in the options but still it crashes and now even the animation is intermittent and sometimes overlapped by black screen flashes. So I guess it must be the glitches in the development between version E and F that could cause these. Do a search in the forum for "memory allocation", it occurs in several threads throughout maybe there's a solution for this somewhere.
 
BTW can you re-upload version "E" again until the new one gets fixed? I accidently deleted it when this one came out and I'm unable to play.:(:suicide:
 
It's a typical graphics error. What is strange that despite I have a good video card and hadn't got any problem with the "E" version now it quits all the time from the very beginning of a game. I swithed to medium graphics in the options but still it crashes and now even the animation is intermittent and sometimes overlapped by black screen flashes. So I guess it must be the glitches in the development between version E and F that could cause these. Do a search in the forum for "memory allocation", it occurs in several threads throughout maybe there's a solution for this somewhere.

Hmm maybes theres an error with one of the LH/UU/UB i put in, that will take hours upon hours to figure out which one it is :/
 
For good news tho, the mod just got its 1000th download over night! Its really gotten big so wanna say thanks to every1 who supported the mod, and downloaded it, and a big thanks to every1 who posts feadback, idk how to make it better if no1 tells me whats wrong, so i really apreciate the feedback! Also big shoutout to Aob86, who is helping alot. Any1 else interested in helping out in anyway just ask i could definatly need it!

Plans for the future after i fix the problem:
1)Unique Names for units, so far i got over 300 Unique names for tanks, modern armors and most gunpoweder units, its a cool part to the game :D
2)1936 scenario it looks good so far, i plan on doing 7-9 WW2 Scenarios (36, 38, 39 40, 41, 42, 44 and 45)
 
dl'ed the mod, and I laughed at the fact that you used the DFB logo for German.

GEM was my base mod, thats what their germany button was, never felt the need to change it (aka was to lazy)

Still, nice to see a lot of civs.

Thanks! As long as it doesnt cause any problems with memory or speed, i was keep adding civs, i plan to keep adding. I think alot of people like playing with or again city states and other smaller civs that really havent been in any mod before

Also 2 more things that will be in the next update:
1)10 times better graphics, Its looks so much better now! Its really Realistic (Obviously dont take credit for, it came from here)
2)Sevopedia, i removed my old one cause i like the unit upgrades chart in sevopedia

Almost 1050 downloads, Thanks guys! As long as you keep downloading ill keep updating and improving!
 
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