Thank you for posting these. Unfortunately, it's unlikely that I will be able to look into it before August.
Hi!
Took me some time to reproduce this from older saves
Here are two saves, one with correct vassalize offer, and 8 turns later with buggy offers.
Another funny bug is shown in the screenshot. I have war with master, but peace with his vassal.
This happened when Genghis Khan became vassal of Louis in the same turn as the "great mediator"-event brought peace to my war with Genghis.
I found a bug. On info screen (F9) are missing graphs for several civilizations. Save is attached.
They can't move to peaks.Gunships move like other land units, except that they pay 1 Movement Point to enter all land spaces, including peaks (which are impassable to other land units).
@TheOnlyDJCat
I finally found some time to look into your reports and fix the bugs you reported. The code is on github and I plan to soon release a new version including these fixes. Thank you for the reports.
This was caused by an int overflow bug in the code evaluating the value of ending a war that could happen if the power values were very high.
I added an additional check when the event applies the effect to prevent these situations.
With version 0.25 I had occasional crashes during loading of a saved game. With this new version (0.26) those crashes are gone.
hey DarkLuna,
i think theres a python error on the bug menu screen.
The problem is that those crashes were not consistent. Loading any save could occasionally crash the game. If I tried to load a save 20 times, it crashed maybe once. That's why i didn't report it, because I know how difficult it is to fix such random crashes. I even thought that those crashes could be caused by instability of my computer. However those crashes are now gone.That might be unrelated to the update since I don't think that I fixed any crashes in the last update (last crash that I remember I fixed was in 0.25a).
If you have a save whose loading causes a consistent crash, upload it here so that I can try to debug the problem.
Just to add to the crashes, I have around one crash per daily session. Sometimes when redirecting an airship, sometimes when moving one unit. Maybe this is just because of the map size (GEM), but it happens more frequenly since the last versions. I'm sorry that it is not reproducible, because loading the autosave will not crash even when doing the same clicks
Edit: Crash means Civ just closes to the desktop without any dialog. In windows event viewer is only the crash logged without any further details
You can get crash dump file by setting "GenerateCrashDumps = 1" in Civ's config file, but I don't remember if I ever tried to use it so I don't know will that be helpful at all. You can try uploading it and then I can take a look.
Make sure you have a Direct IP capable (pre-Steam) version of the game (called original release if using Steam), update your graphics driver and set all in-game graphics related options to highest.