Hello everyone,
Sorry for late answer, I had a lot of problem with my LAN card coupled with school and time missing :/
So, I'm still working on dictionnaries (Byzantine Greek almost finished, some city names places revised), and I'm trying to understand how city renaming works (after X year, the city has another name), maybe some advice ?
Also, I'm studying possibilities of the map reworking, actually I've done this :
- Added Mersa Brega and Sidi Rafaa
- Revised some terrains and resources (removed grasslands, put plains & semi-deserts)
Is this actually good ? I would really make a balanced and interesting Lybia (maybe should we modify some resources & terrains ?)
- Added some islands in Aegean and Ionian seas
- Deleted Dorylaion
- Moved Skoupoi
- Added Ohrid, Laodikeia, Nikaia, Ammochostos, Naxos, Myrina, Korypho, Zakynthos, Bouthroto & Euchaneia as Byzantine cities
-The three Independant cities at north will be Bulgaria (spawn in 750 ad like Abbasids : units at [no name] city with 1 settler, Plovdivy & Burgas could switch
> The 1st problem is that with all these cities, Byzantium is too instable from the 1st turn, I don't know how to imrpove that, maybe do like the Abbassids : not make full historical territory, let a part as Independant cities ?
Maybe add the earlier-removed markets ? At beginning Byzantium loses almost 200 gold per turn
> Also, how to make these new cities interesting ? I don't really know which resources should be added in order to make a powerful Byzantium but not overpowered :|