Sephi
Deity
- Joined
- Jan 25, 2009
- Messages
- 3,313
This module is included in Wildmana by Default (version 6.5). Since it uses Python it is not fully modular yet and can't be removed easily.
Goals:
Make Monks stronger
encourage Elohim to guard Unique Improvements
Civtrait: Monastic Life
Leaders:
Unique Buildings:
Unique Units:
Tweaks:
Corlindale starts with Force1
thanks to FF team, Rystic, Ahwaric , Opera, Valkrionn for ideas/code
Goals:
Make Monks stronger
encourage Elohim to guard Unique Improvements
Civtrait: Monastic Life
- Elohim have a Purity counter (values between 0 and 100)
- Monks gain Strength and special Abilites (movement, magic resistance, etc.) from a high purity counter
- A high purity counter decreases the Armageddon Counter
- Purity Counter is increased by religios Buildings, access to good mana, Unique Features in Territory and Pacifism Civic
- As game goes on, it gets harder to achieve a high purity counter
Leaders:
- Einion (spiritual, philosophical)
- Ethne (spiritual, creative, defender)
- Thessalonica (organized, defender, tolerant)
- Meelais (financial, Emergent)
Unique Buildings:
- Reliquary: increases purity counter
- Oracle of Sirona: (replaces Pagan Temple), increases purity counter, bonus XP to disciple units
- Archives: (replaces library) +35% research
- Abbey: (requires 4 Oracle of Sirona), increases purity counter
- Minster: national wonder, increases purity counter, requires Righteousness, 2 Abbeys.
Unique Units:
- Hospitalier: replaces Paladin, can cast Heal
- Monk: gains Special Abilites and higher strength from high purity Counter
- Devout: same as base FFH
Tweaks:
Corlindale starts with Force1
thanks to FF team, Rystic, Ahwaric , Opera, Valkrionn for ideas/code