Sataa3a
Chieftain
Hello!
I'm currently consistently winning Noble and Prince games, but seem to be having some difficulties with Monarch. One of my weaknesses I know is that I build too few workers, but in games in which I try to build 1.5 workers per city, I loose any sort of military presence and get overrun by either barbs or Alexander. (I think my diplo could use improvement, as well...)
Anyways, I'm hoping if I post a game here and play with small turnsets and all that, I can pick up some tips for improving. (Sorry if this is a bad idea in my case.)
Settings are normal except for no huts/events, map is Fractal, leader was Random. I got Ragnar. Here is the start:
I think that is coast two tiles west of the settler. So do I move the scout there to check and see if seafood is isolated? If there is, I might want to settle on the coast. If not, do I SIP, still move to the coast to avoid an awkward one-tile-from-sea situation, or move away from the coast to increase the number of non-water tiles? But all that depends on the scout...
Okay, sorry for the ramble. Save is attached.
I'm currently consistently winning Noble and Prince games, but seem to be having some difficulties with Monarch. One of my weaknesses I know is that I build too few workers, but in games in which I try to build 1.5 workers per city, I loose any sort of military presence and get overrun by either barbs or Alexander. (I think my diplo could use improvement, as well...)
Anyways, I'm hoping if I post a game here and play with small turnsets and all that, I can pick up some tips for improving. (Sorry if this is a bad idea in my case.)
Settings are normal except for no huts/events, map is Fractal, leader was Random. I got Ragnar. Here is the start:
Spoiler :

I think that is coast two tiles west of the settler. So do I move the scout there to check and see if seafood is isolated? If there is, I might want to settle on the coast. If not, do I SIP, still move to the coast to avoid an awkward one-tile-from-sea situation, or move away from the coast to increase the number of non-water tiles? But all that depends on the scout...
Okay, sorry for the ramble. Save is attached.