bengalryan9
King
- Joined
- Nov 13, 2018
- Messages
- 990
I mean, the game biases towards large empires so it makes sense that the scoring would as well. Plus, there are a lot of way to "play the game well" that are mutually contradictory, just compare any two tier lists, and any scoring method biased towards certain playstyles. Not to mention that how you play game changes the higher up the difficulty levels you go.
You don't even really have to play all that well to score highly, though. One of my personal highest scoring games was a game where I was playing as Georgia (random draw). I spawned at one end of a continent with plenty of room to settle. My nearest neighbor was Cleopatra, and on the opposite side of her was Seondeok. Korea conquered Egypt early on, so all the sudden there's only two of us on the continent. For whatever reason she kept falling into Dark Ages and kept losing multiple cities to me. All the sudden I had a gigantic empire, none of which I had to fight for. Now I've got far and away the largest score in the game despite not having a tech lead, not bothering to spread a religion, and not doing anything special tourism-wise. I was basically just farting around and trying different things out, yet despite not really doing well at all I had one of my highest scores ever. This was on Deity, too!
So yeah, I get what you're saying but the scoring system still doesn't provide much of an actual indication of how you are doing. It's pretty busted.